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Messages - Wesker90

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I didn't asked for source code, my question was if the pointers could be reinserted in order and not all messed up.


A simple question, when I use Kruptar to change the text and reinsert it in the game, the pointers are all messed up and not in order like in original, so I wanted to know if it's just how the program operate or if there's a way to make the pointers in a crescent order.


Newcomer's Board / Berserk ps2 mtp2 format
« on: July 24, 2014, 04:41:33 pm »
Hello everyone, I'm trying to edit the mtp2 files of this great game, all the textures and some images are in mtp2, as of now I've understand that the mtp2 format is a special type of tm2 swizzled.

I've an mtp2 converter but it doesn't work with the mtp2 of this game, only with mtp2d, because in the header it is written MTP2T, MTP2E  ecc... there are various letters and symbols after mtp2.

I've managed to view somehow those mtp2 files, but are swizzled twice and even game graphic studio can't view them properly.

If someone can help me I'll be really greatful. Thanks for your time.

July 31, 2014, 01:30:14 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
No one can give some help? I've some other informations to share and can upload the files if you need to.
Please let me know.

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