The idea of breaking palaces up into smaller palaces is a fantastic idea. So good that I feel you could make a whole new hack just from this one idea. If you could have multipal small "shrines". Even two room "shrines" the overworld would become so populated but in a good way. You could even have some be more of an open concept. get a key in this "shrine" to open another. Backtracking wouldn't feel like a chore as well.
Right now Helmethead is the only boss I haven't made different in some way or another. Either by changing the room to make the boss fell different or changing the AI.
I was hoping to possibly have helmethead
The other idea is making his fire/lazer balls shot faster or maybe his heads pop off lower so you can't use jump attacks as easily or a combination of the two.
for the extra map I've tried to plan for it as much as possible in how it would effect certain things in the other worlds. Mainly items, keys and doors. The idea I have for adding another map is also more simplistic.
February 20, 2019, 10:08:20 am - (Auto Merged - Double Posts are not allowed before 7 days.)
Snow encounter