« on: January 02, 2021, 11:52:05 pm »
Link's Awakening DX: I played this for the first time on my GBC. Boy, that was a treat! I can't really say anything that hasn't been said about it though. I plan to tackle the Oracle games this year.
Death Road to Canada: This is the most fun I've ever had with a zombie game ever. You take the pattern of Oregon Trail, mash it up with Zombies Ate My Neighbors and Left 4 Dead. On the surface, it's maybe yet another zombie game... kinda like the similar sounding organ trail, okay. But there's this layer of absurdity and fun all over this that just makes the whole thing enjoyable forever. Add that together with the perfect year for this game and presto, instant mainstay for the year!
Pokemon Crystal Clear: They bill this as non-linear Crystal, but this is oh so much more than that. This succeeds more in putting you up as "that normal trainer" rather than as a hero than any Pokemon game ever did. It also does things for nuking the trade requirement that only I felt like I thought of, like for example the Gen 1 TMs are open to you. You can even inject your own player sprite and starter, and you can even change the palette of one Pokemon. I highly recommend this, every update brings something else you never thought would be in a GBC game.
NHL '94/Mutant League Hockey: Pandemics lead you to try strange things out of hunger for things you miss, sometimes they are good. Color me impressed, I can see why people are still playing this in a big way for decades. Mutant League uses the same engine, so I'm going to put this in the same place. I tend to prefer Mutant League though, it feels even more like hockey for people who don't know the sport.
Space Invaders (GBC): Known as Space Invaders X in Japan. I was playing this waaaay more than I thought I would be. It's a simple premise: you take the original game, add stages with different enemy patterns, a powerup system, a dash button, and go to town. I can clearly see that Titan Attacks got inspiration from this game.
Assault Rigs: Fun with tanks in a maze. Play this if you enjoy games like Battlezone or Faceball.
NanoTek Warrior: A somewhat overlooked PS1 game that is very much in the vein of Tempest or N2O. But you jump a lot more and there are a lot more non-enemy hazards to deal with.
Pokemon Grape: Though I list this in the mid section, you should look this up just as much as Crystal Clear. It's based on Red, but has a sort of inbetween generations thing going on with the battle system. Plenty of new types added to keep things fresh too, and the story's pretty nuts.
The Grinch (GBC): This is... good!? Now, it's not the most amazing thing ever, but it does have Konami's name on it. It's like a "collect all the stuff maze" game, but on Metal Gear Solid's GBC engine.
Petris: Neat recent GBC homebrew, neat take on tetris.
One Deck Dungeon: I had a lot more fun with this than I had expected, really good digital adaptation. It's basically a dungeon crawler, but as a card game with a whole bunch of dice. No dungeon master really needed, fits comfortably within 1 player's grasp with no AI chasing you. Enemies and traps are fought by roling dice according to your attributes, and filling them within certain boxes that add up to a given number. Each one you fill up means the penalty listed on the box didn't happen to you in combat.
Among Us: A roaring laugh, but only with friends and people you know. Don't even acknowledge the random game whatever, it's a total waste of your time.
Tecmo Super Bowl: SBlueman Edition: I had a fun time here, though is it just me or is the AI a might bit aggressive in vanilla? I still prefer the original, but the conversion to new stuff here is expertly done. I also feel like the coloring job is better on skin.
Pokemon Perfect Emerald: Hacking this for years burnt me out. Color me surprised when I return to find out that people have done the same thing I did but better. Don't play mine, play this. Alternate picks: Emerald Final and CosmicEmerald, though I just plain like Perfect better.
Risk (PC/Mobile): At first glance this is yet another freemium game, but look a little closer and maybe buy something. And then you have what is probably the best digital risk ever made. Tons of scenarios and maps to play, quick dice and set up that are optional if you need them, what more could you want? I just wish this had 2210 as a DLC somewhere.
Garfield: The Search for Pooky (GBA): No thank you, one look at this game will tell you why, this is possibly the worst interpretation of a comic through sprites I've ever seen. Though I appreciate the comic cutscenes.
King of Crusher: Sorry translator, you're a cool person for doing this but I just couldn't get into it mostly because of the controls. This is basically Violent Mental Breakdown Simulator. I can see this game still being released today with slightly better visuals and controls, it'd work for fans of games like Untitled Goose Game. I think.
Williams Pinball (mobile): Ugh, just ugh. When I cheered Zen getting the Williams license I did not see this crap coming. All I wanted was the Zen Pinball app but for Williams/Bally tables, and instead I get infinite grinding. The tables themselves? They look and play great, just as good as FX3! Oh, but how you get them... there's three or four different currencies in this game which you can't really obtain by just playing tables in arcade mode, and recently they decided to sell us the latest addition to the williams family in a temporary actual sale (otherwise you never get to buy tables outright, just random part loot boxes) for twice as much as FX3. I just checked, the store has just abou the same deal but for only what amounts to half the progress on the table as opposed to a complete unlock. Hard pass, I still own almost all of the pinball arcade before the license was yeeted anyway.
There's probably a boatload of GB/C games I've forgotten to post. I did a lot of that due to getting an Everdrive.