Mystic Ark (sometimes dubbed "7th Saga 2") have similar intrument samples to Bounty Sword.. also both sountracks give composer credits to Akihiko Mori. I wonder if the two games sound engines are the same also..?
Alright, I'm back, I have alot to tell, I'll keep it short:
I just took my first look into Mystic Ark. Seems to be really oldfashioned, in a bad way, even for the time of its release. Mystic Ark is not by the same developer as Bounty Sword, so it is highly unlikely that those games have the same sound engine. Because, it's not that a composer for a game has a SPC engine in his suitcase, it was rather like they get a special editor (like Hiroki Kikuta got) or, they wrote MIDI files and they were transfered by programmers into SPC compatible data afterwards (what Yoko Shimomura reported about her work; there is an interview with both of them out on the internet, there they tell that).
I tested it on Mystic Ark, though, just as a precaution.THEY USE THE SAME ENGINE.
There are some differences, but they are minimal (have to work them out... someday).
This is... freaking weird. But, here is kind of an explanation:
The aforementioned Akihiko Mori who wrote the OST for Mystic Ark (released Apr 1995, developed by Produce, published by Enix), but NOT the OST for Bounty Sword. According to the opening credits, Kouhei Tanaka was the only composer for BS (released Sep 1995, developed by ITL, published by Pioneer). Akihiko Mori was credited for Sound Programmer Duties instead (accompanied by a "(Mint)" extension behind his name... any idea, anyone?).
So, either he departed from Produce to ITL or, what is more likely to me, he was sort of a freelance composer and sound programmer (probably under the company name "Mint"?) who was wandering the lands Veegeedevelopia with his SPC gizmo in his rucksack, selling it on fairs and markets.
Big thanks to you, Matrixz, for pointing this out! Now I have, again, alot of stuff to do!
(By the way, Mori seemed to have a bigger output on several SFC games until his death in 1998).