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Topics - mikey3

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Newcomer's Board / SNES pointers
« on: September 08, 2015, 04:56:45 pm »
I have been trying to find the dialogue pointers for Fire Emblem - Monshou no Nazo (mystery of the emblem), but I can't for the life of me figure it out. I successfully found and repointed the menu text (character names, stats, weapons etc), but the same method doesn't work for dialogue text.

Can anyone help?

P.S. The rom is lorom.

Thanks!

2
ROM Hacking Discussion / Navi Tracker's translation, anyone?
« on: November 01, 2014, 07:58:15 pm »
So I was cleaning out my hard drive today, and I came across my Four Swords + iso. I figured what the heck, I'll see if I can do anything with it since Navi Trackers wasn't released in English. Well, not only did I figure out the text and pointers (It's in regular shift-jis) but I also extracted the graphics (their just .dds format). Here's some screenshots (sorry there's only 2, I didn't feel like rebuilding the iso again  :))



Now, as for the voice acting, I can extract/insert new audio into the game. However, right now the text is my priority.

So is anyone interested in translating this?

3
Newcomer's Board / SNES pointer tables
« on: April 06, 2014, 10:15:23 am »
How do you find them?

(If you want to know the game is fire emblem thracia 776)

4
Newcomer's Board / Fire Emblem Thracia 776 title screen
« on: April 13, 2013, 11:02:45 am »
I am trying to translate the title screen of Fire Emblem: Thracia 776. I know that it is compressed at $1D1EEE to $1D3EFF and the decompression routine starts at $3574. How would I decompress it, and then after editing it recompress it and insert it back into the game?

5
Newcomer's Board / Pointers help
« on: April 04, 2013, 12:55:27 pm »
So if you have the offset $00EFAF0, and it's pointer F0FA0E00 (I think?). I followed this-
http://www.romhacking.net/forum/index.php?topic=13825.0
but when I search for the offset with the bytes in reverse, there is no results. What am I doing wrong?

6
Newcomer's Board / Identifying palettes in archive files
« on: April 01, 2013, 11:26:53 am »
How would you figure out if a file is a palette inside an archive?

7
Newcomer's Board / Pulling things out of a file
« on: March 10, 2013, 11:56:56 am »
If I had a file and knew that there were things in it like graphics, how would I extract them from the file? I read somewhere that you can use LZ77 compression search for compressed things, but after finding the headers how would I get the files out?

8
Script Help and Language Discussion / Translation request
« on: March 08, 2013, 09:18:16 am »
Could someone tell me what this means in English?

めざめて びっ くり のうじょう だ パジャマ すがた で とうじょう だ り ゆ う も わ か ら ず し た、が っ た ふた り の ふ う ふに のせ られた さあ さ あ シ テ ィへ は や く い け く も を つ き ぬけ と ん で い け。

9
Newcomer's Board / Fire Emblem 5
« on: February 19, 2013, 11:50:59 am »
Is the title screen compressed in FE Thracia 776?

10
Newcomer's Board / NDS Pointers
« on: January 23, 2013, 04:08:58 pm »
Are they calculated the same as GBA games?

11
Newcomer's Board / File format decode
« on: January 19, 2013, 05:04:29 pm »
How do you decode the file format of a file in a DS rom?

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