News: 11 March 2016 - Forum Rules

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Yumetaro

Pages: [1]
Try this solution out.

I don't get what that means though, does that mean Mega Man 5.nes must be in the folder that MegaFLE X is in?

EDIT: I didn't have MegaFLE X on a portable hard drive, I redownloaded it from my new computer.

ROM Hacking Discussion / [HELP!] Getting a runtime error with MegaFLE X.
« on: August 30, 2014, 08:26:20 pm »
I'm having a problem starting the program. After selecting the ROM, I get this:

Run-time Error '339':

Component 'COMCT232.OCX' or one of its dependencies not correctly registered: a file is missing or invalid

I don't get this since COMCT232.OCX is in the .zip folder.

I didn't have this error before when I had my previous computer. Please help me!  :(

ROM Hacking Discussion / Re: Thinkin about starting my own FR hack
« on: May 31, 2014, 10:10:13 am »
the French Revolution?

Pokemon French Revolution version, travel across the region of France and stop the French monarchy from taking over France!

ROM Hacking Discussion / Re: New Megaman hack in the works
« on: July 28, 2013, 06:46:02 pm »
Not bad for a first hack. But what do I know? I haven't even started mine.

Mega Man? You look kinda skinny when riding that bike-thing.

The only total problem right now is that the graphics look pretty shoddy. But this looks like an early version or something.

Looks fun, I will definitely play this when it is released.

I was thinking of playing around with Mega Man 4, but is there a good enough amount of space to work with? Or are there other Mega Man games with more space?  :huh: I would seriously love to know!

ROM Hacking Discussion / Re: Mega Man 5 ROM Hack (Need Help!)
« on: June 29, 2013, 11:43:21 pm »
Oh okay, sorry about that. I will try my best.

ROM Hacking Discussion / Re: Mega Man 5 ROM Hack (Need Help!)
« on: May 31, 2013, 04:00:52 pm »
Thank you Satoshi! This advice really helps me, thank you!

ROM Hacking Discussion / Mega Man 5 ROM Hack (Need Help!)
« on: May 23, 2013, 09:04:17 pm »
 Hello, I made a post a little while back about Mega Man 4 hacking. After a while, I decided to move to Mega Man 5. I will try to answer this as great as possible. I just need some hacking advice to make my hack good. My hack is for those who want a new challenge (but not crazy hard).  The hack will include changed levels, and new graphics. The editing program I will use is Mega FLE X. I need any help to make my hack great. If you want you can contact me through Hotmail.
I am very sorry if this violated the rules. I just kinda got scared in asking. :c



ROM Hacking Discussion / Re: ROM Hacking Tips Help
« on: March 27, 2013, 04:51:58 pm »
I am not sure that is so much ROM hacking tips (those stand at learn the basic limits of the game engine/game*, figure out how you could push that a bit further* by making a bit of effort and what it might take to go crazy*, also even if you are using tools a broad appreciation for what they are actually doing is a good idea- if it makes a change can you describe what each change is) as game design discussion. Fortunately I have found most ROM hackers and those that work with them to have gained a fair appreciation for the latter.

*the editor might have a limit on level size as it will not break from the standard game read routine but you could stall the player at a screen as timing sees them have to fight many enemies, you could try a simple level swap routine or you could rewrite the entire load/play routine to be a straight up streaming affair.

Megaman fandom is an odd thing and megaman fandom that goes in for ROM hacks are potentially even odder as to what they consider good and do not consider good may not line up with other notions for other games (serious potential for the "that isn't cricket" mentality to greet you).

However the engines are fairly versatile and could lend themselves to an awful lot.

This means you are going to have to ask what you want?

Do you just want to make a hard mode hack? I usually note megaman as the kind of game you can learn and randomness tends not to figure into high level play- perhaps add some in. Some prefer absolutely punishingly hard hacks.
Boss rush?
Hack for those that like to do speedruns?
I am not familiar with non GB megaman 4 but could you effectively force the use of a given weapon in a section?  Similar things could see you force the player to take levels in a given order.
From the above maybe alternative routes through a level are an option. I have been toying with the idea/term roguelike elements in recent times.
Speaking of the engine it is probably quite possible to make a Gunstar Heroes clone of sorts.
Thanks. :D

ROM Hacking Discussion / ROM Hacking Tips Help
« on: March 24, 2013, 10:46:30 am »
Hello, I am starting on a new hack of Mega Man 4, I haven't figured out the name. The editor I am using is MegaFlex X, and I hope to be using hexidecimal for text. I want to know some tips to make my ROM hack good, at least for me to get a good start. Any great tips?

Newcomer's Board / Re: Introduction Topic
« on: November 07, 2012, 06:19:34 pm »
 Hello! I am a newbie at ROM hacking planning to release a hack soon. I am a very friendly person and will accept all opinions.  :)

Pages: [1]