Hello, Im trying to make a Japanese language translation for the game Sonic Rivals since the game never released in japan.
Since the games text is sored in a plain .txt file it will be very easy to modify the games text, but without being able to insert the necessary Japanese glyphs into the game's font files the translation cant happen.
That's why I need help opening and editing the games three .fnt files and the file GLOBAL_BINARY.STR
Files location: /USRDIR/FONTS/
I've tried various texture, sprite, and Tile-Viewers tools, such as TileMolester, TiledGGD, and crystaltile2.
But no matter brute force this by changing various different setting on these programs, I can't display the font at all.
Can anyone help me figure out to successfully view and edit the game's font files
Since the games text is sored in a plain .txt file it will be very easy to modify the games text, but without being able to insert the necessary Japanese glyphs into the game's font files the translation cant happen.
That's why I need help opening and editing the games three .fnt files and the file GLOBAL_BINARY.STR
Files location: /USRDIR/FONTS/
Code Select
36_pt_chrome.fnt
18_pt_chrome.fnt
12_pt_white.fnt
I've tried various texture, sprite, and Tile-Viewers tools, such as TileMolester, TiledGGD, and crystaltile2.
But no matter brute force this by changing various different setting on these programs, I can't display the font at all.
Can anyone help me figure out to successfully view and edit the game's font files