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Messages - SCD

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ClayFighter: Sculptor's Cut (Nintendo 64): A hack that will add Hobo Cop from the beta version of ClayFighter Extreme (PSX) that was released to the public a few months ago.

I would like to see someone make Sega Saturn versions of acediez's undub Mega Man 8 and X4 hacks.

You're welcome.

Alright, you can also email him by clicking on the email icon of his profile, just in case.

Maybe with his help, you should also try and restore the original Western Land ending along with Professor Fungi's pipe for Mario Party 2 as well:

Try contacting Zoinkity, he's a really good N64 ROM hacker, he might be able to help you on this.

That's great to hear that you're trying to restore them back to the American versions of both games.

Personal Projects / Re: Mega Man World 5 DX
« on: August 09, 2021, 11:37:30 pm »
I found new images to help you on your project, these were done by kindlypatrick:
The Stardroids:


The Stardroid Weapons:

The Enemies:

The Mini-Bosses:

Mercury's Stage:                                                                  Venus' Stage:

Mars' Stage:                                                             Jupiter's Stage:

Saturn's Stage:                                               Uranus' Stage:

Neptune's Stage:                                                                                                                           Pluto's Stage:

Personal Projects / Re: Megaman Japanese style project.
« on: July 15, 2021, 03:05:56 am »
I recall SCD wanted to use a MM1 logo I posted here for a title screen hack, I wonder how that's going along...

I'm still working on changing the logo to the new one for my hack, I've just been really busy with other stuff lately.

Personal Projects / Re: Megaman Japanese style project.
« on: June 27, 2021, 11:04:22 am »
Cool, that's great to hear. Thanks! :thumbsup:

Personal Projects / Re: Megaman Japanese style project.
« on: June 27, 2021, 10:55:29 am »
Those look really good, you did a great job on them.

I wouldn't mind updating my old Rockman to Megaman hack to replace the old MM1 logo with yours.

Personal Projects / Re: Megaman Japanese style project.
« on: June 27, 2021, 01:45:11 am »
Alright, so both hacks do work together, they're just a bunch of typos in the script when you do that.

The latest update of my hack features a alternate patch that adds the two gameplay changes that I mentioned from Refit, so people don't have to worry about combining both hacks anymore.

I did contacted the people that made the MMX re-localized hacks if they're interested on giving MM7 the same treatment, no response from them yet, but hopefully soon.

That looks really cool, I would love to add that to my Restoration hack.

That looks really cool as well, a lot better looking than the official localized one.

Two other things that should be done to Powered Up! that will make it better is restore the original colors for Oil Man and also undub it as well.

Personal Projects / Re: Megaman Japanese style project.
« on: June 26, 2021, 10:09:29 am »
I didn't know there was so much problems getting both the Restoration and the Refit hacks to work right together, they use to work somewhat alright when you combine them back then, I'm guessing the latest version of Refit changed some things that makes it incompatible with mine.

I updated the description in my hack alerting everyone that it's not compatible with Refit anymore. Sorry everyone, I didn't know.

The only thing I can think of is make a alternate patch for Restoration that will add the shorter charge time and the increased invulnerability from Refit.

That might be the better option, because I was thinking of getting help on re-localizing the script to be closer to the one from the Japanese version like the other users on here did with the SNES MMX games.

I would be really interested in a Metroid: Samus Returns hack that removes the necessity of counterattacks (at least/especially for the Metroids).
Same here, I really hated that mechanic.

Another thing that this game really needs is fixing the unbalanced difficulty of it, because I felt it got way too frustrating in certain parts of it, especially the bosses.

These issues are the reason why I definitely prefer AM2R over it.

Personal Projects / Re: Megaman Japanese style project.
« on: June 15, 2021, 11:15:35 pm »
I'm wondering too, because I would like to add them to my MM7 Restoration hack.

Klonoa (Wii): A hack that will replace the English language voice track with the Japanese language voice track and reduce the health bar down to three hearts to make it as difficult as its original PSX counterpart.

Bangai-O (Dreamcast): A VGA hack and also a decensor hack as well.

Another thing I would like to see for Gauntlet 4 is a color hack that will make the game look more like its arcade counterpart.

Gaming Discussion / Re: The Big N Is On The Move
« on: March 03, 2021, 08:22:18 am »
Like I said before, that's the biggest issue with Nintendo in recent years, they're bullies.

Personal Projects / Re: Final Fight SNES Restoration Project
« on: March 03, 2021, 08:15:54 am »
I remember Rotwang was planning to add them to his two-player hack, but there hasn't been any updates about his project for a long time.

I. Sabre's character model is still in the ROM, so it's easy to replace it.

II. What parts of the stage were censored?

1.Cool, that's good to hear that it will be easy to restore his model.

2.They removed the rising sun that appears on the mural completely, it looks pretty bad now.

Personal Projects / Re: SC4ED - Super Castlevania 4 Editor
« on: February 24, 2021, 08:55:27 am »
Another thing that needs to be fixed in the uncensored hack is restoring the original sound effects for the upgraded forms of Simon's whip from the Japanese version, where it actually sounds more like a chain.

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