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Messages - dACE

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341
Personal Projects / Re: Final Fantasy VII NES Project
« on: October 02, 2012, 02:49:22 am »
Looking forward to this! I haven't played the PS1 version so I'm eager to try this when its done.

Like Garoth said, the readability (or clarity) of the characters is quite difficult to discern because every tile has huge contrast in itself — characters and collision objects need the most contrast/focus, whereas things you walk on don't need as much. I'd suggest lowering the contrast of at least the floor tiles, which in some cases could mean just taking out the black and replacing it with a softer colour.

I made a quick mockup to show you how the clarity improves when just getting rid of the black in the floor tile. It's now not so tough to tell apart the walls and characters from the floor!

I'll have to agree with alastair - but I wouldn't have if he hadn't proven it with a mock-up...

/dACE

342
Personal Projects / Re: Final Fantasy VII NES Project
« on: September 10, 2012, 03:16:54 am »
Whats up with the bricks on the upper right corner? I don't remember that..

Please follow the link Lugia presented before and see for yourself:
http://www.glitterberri.com/final-fantasy-vii/map-analysis/map-analysis-part-2/

/dACE

343
Personal Projects / Re: Final Fantasy VII NES Project
« on: January 19, 2012, 04:55:47 am »
Such drama!  :)

Have to agree with Wasteland though - what's the harm in releasing already patched roms?
Is it a clever way of sidetrack the 'law' by making the downloader assemble the parts into something 'illegal' himself?

Also - I love the virgin reference. I’m not entirely sure, since this is a concept that is quite new to me, BUT Wasteland is most likely a TROLL.

...unless she’s pretty – then perhaps... I could plow the Wasteland and lose my virginity?  ;)

344
Personal Projects / Re: Final Fantasy VII NES Project
« on: November 25, 2011, 02:55:18 am »
A couple of suggestions:

- Could you perhaps add a original screen-shot of all screens you have touched up? - that way it will be like one of those BEFORE & AFTER commercials.
- Could you perhaps add a percentage OR "screen ?? of ??? done"? - to give your fans a notion of how the work is progressing towards finalization.

Just finished the translated version of the ROM myself and one thing I really think the remake needs - is a better ending.
At least the game should leave you with a nice ending picture and some suitable music - not just throw you back to the game menu.
After all - it takes some time to get there, where is the reward for doing so?

Keep the momentum going!

345
Personal Projects / Re: Final Fantasy VII NES Project
« on: November 09, 2011, 09:43:03 am »
First off - great effort, I'm looking forward to the end-result.

Secondly - the main thing must still be to end up with a fully playable/functioning ROM-file.
I don't think people will appreciate the hard work with the graphics and music unless the game is fully functional.

BTW: I really enjoyed Chpexos remark "I wouldn't go around stealing peoples' work..." - that brought a big smile to my face.
I thought this was the whole idea in the first place...

/dACE

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