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ROM Hacking Discussion / Re: Hack ideas: for those without the skill but with all the ideas.
« on: May 05, 2016, 11:56:08 pm »
If you still have it, it can be extracted.
News: 11 March 2016 - Forum Rules
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After i've been trying Killerbob's awesome Loz Relocalized hack, i've would really like a relocalization of Legend of Zelda 2 as well, making the script a bit less stilted and more natural, and once for all solve the mystery of Bug & Error which got lost in the original localization.I've often wondered what would be the proper way to make those characters consistent. Do we just call them Bug and Error, or do we go all the way Engrish and call them Bagu and Errol? Part of me finds the latter very charming.
-The Legend of Zelda: A Link to the Past & Four Swords (GBA)-But then why not just play A Link To The Past? If you autoboot past the game-select screen, then you've already bypassed everything that Four Swords adds to the game.
7. Removing the Four Swords partition (and everything related to it) of the GBA remake of The Legend Of Zelda: A Link To The Past, just so it could be single-player only, standalone game. People might think that this might be like some kind of autoboot patch, but is not just that. I really/literally want everything that has to do with Four Swords from the remake removed just so TLOZ: A Link To The Past can be a single-player game.
Patched Startropics. There shouldn't be any problems. Anyone care to test it?Now, will this work with the other patch that fixes the overworld music?
https://www.dropbox.com/s/3k8t2avdafaued7/Startropics-747.7z?dl=0
Something i'v wanted to see for a long time, is some color corrections on the koopalings in Super Mario World, some of the color descisions is just bizzare when you compare it with the official artwork.I kinda wish someone would draw better sprites of the Koopalings, because they're actually not as good as the Super Mario Bros. 3 versions of their sprites.