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The difference between the GBA version and the SNES version is just a slight difference in brightness. (aside from the obvious resolution differences...) It's not really worth the effort which is why it probably hasn't been done but that's up to you.It seems mostly identical to me. Is it possible that the game adjusts the palette when it detects that it's being played on Gameboy Player?
I bet you could get rid of them easily by opening the ROM in something like YY-CHR, locating said graphics and then drawing over them with the "transparent" color. They'd be gone then.I've definitely done that for other games, and I will probably do that for this one, too. But if I were to suggest an addendum patch to be available publicly, I would rather respect the patcher's work.