I know there is quite a rejection of the existence of snes headers, but please keep in mind that satellaview headers are often mistook to be snes headers (and I didn't even see one mention of them here after my post) but they are very much needed to let the roms be functional. Just wanted to point that out again. Kiddo wanted to create a isolated satellaview set, so I guess this is very needed if you see the general opinion about SNES roms. Esspeacialy if you keep in mind that most of those games havent been hacked or emulated so far. (some emulators and the sd2snes may be an exception) The newer no-intro sets scrapped most of the satellaview headers which made the roms non-functional.
I've.... never even tried to use a Satellaview game/ROM before. But I will remember what you've said about them absolutely requiring headers for future conversations.
So basically, in the blind pursuit of removing useless headers, they also removed essential headers, thereby destroying certain ROMs?
Incredible. And also a little sad.
Didn't anybody knowledgeable in the scene try to point this out before it started happening? Or did it just happen and those who knew the Satellaview only found out afterwards? I mean, did you just log on one day and find: oh crap, they've broken the Satellaview ROMs!
I find this all very fascinating.
The only sort of "Satellaview header" that exists is just an alternate form of the internal SNES ROM header, not anything similar to the (now-useless) copier headers and such being discussed in this thread.
From what I understand, the issue surrounding No-Intro's Satellaview ROMs involves copies of games in which certain information in the internal header (time-sensitive info, namely the games' download dates), for whatever reason, is missing, whether removed by hand or otherwise. No-Intro seems to incidentally have a high concentration of Satellaview dumps with this information missing, while GoodSNES is almost the opposite.
It's certainly an issue for Satellaview preservationists, but it's not at all related to the push for headerless SNES ROMs in the sense that you're thinking of.
Edit: I asked Kiddo about it on IRC, since I remembered him talking about this issue a bit in #tcrf, and he clarified the circumstances a bit:
(10:42:33 PM) Kiddo: All I know is that I tried tracing some ROMs to the earliest source possible
(10:42:41 PM) Kiddo: found ORIGINAL SCENE RELEASES of some BS marvelous ROMs
(10:42:46 PM) Kiddo: and the dates were STILL missing from the headers.
(10:42:58 PM) Kiddo: It baffled me.
(10:43:47 PM) Kiddo: For some reason GoodSNES kept dates in as many ROMs as it could while in the no-intro ROMs they seemed to mostly be gone besides what was dumped when I started Satellablog
(10:44:07 PM) Kiddo: I tried working to correct that but it appears there's some ROMs where we simply can't find ones with dates in.
(10:44:20 PM) Kiddo: The BS Marvelous example there being notable because I basicaly traced it as early as possible.
(10:44:32 PM) Kiddo: it was released that way.
(10:44:40 PM) Kiddo: And that's the only release we can work with.
(10:44:43 PM) Kiddo: :<
(10:45:04 PM) Kiddo: I don't exactly know why or when this started happening, though.