News: 11 March 2016 - Forum Rules
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia, Danke

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - snesfanboi

Pages: [1]
1
Personal Projects / Re: slidelljohn (a.k.a.[J]) snes projects page
« on: February 26, 2020, 05:38:36 pm »
Thanks for the update!

The patched rom works in snes9x but not on the snes classic. Any idea how to get it to run there, maybe something to do with the header? Noob with these things

2
This is awesome and plays a treat, would love to see you revisit Final Fight snes down the line!

3
Personal Projects / Re: slidelljohn (a.k.a.[J]) snes projects page
« on: December 02, 2019, 03:36:58 pm »
How are things coming along? Still curious in trying this out if only the lastest patch.

gracious  :)

4
Personal Projects / Re: slidelljohn (a.k.a.[J]) snes projects page
« on: August 30, 2019, 07:09:32 pm »
http://www.mediafire.com/file/bruu3ykabwjabu6/Gradius_III_optimization.ips/file

Here's yet another optimization patch.

Very nice, will try this tomorrow. Is it built upon the other optimizations?

Glad to see you back slidejohn!

August 31, 2019, 06:20:22 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
patch doesn't work for me, perhaps i'm doing something wrong. used lunar ips

5
Personal Projects / Re: slidelljohn (a.k.a.[J]) snes projects page
« on: June 27, 2019, 03:54:48 pm »
Does the patch above include the optimizations? I'm not being lazy, my PC is has been dead for 2 weeks but should have it back over the weekend.

Keep up the great work  :beer:

6
Personal Projects / Re: slidelljohn (a.k.a.[J]) snes projects page
« on: May 23, 2019, 09:50:20 am »
great to see you're still working on this  :woot!:

7
Personal Projects / Re: slidelljohn (a.k.a.[J]) snes projects page
« on: May 14, 2019, 06:25:01 pm »
I may upload whats already done to the fastrom patch. Do you want me to include your
optimizations if I upload it?




Would love this, to me it's a far more natural solution to gradius 3's problems on the snes. I'm the dev balanced stuff out with slowdowns, some of the bosses on the sa-1 version are too hard now and the hardest difficulties aren't worth trying.

Keep up the great work. Unrelated but one game that has awful slowdown is final fight 3 co-op, its pretty much unplayable. That game is fastrom though

8
Personal Projects / Re: slidelljohn (a.k.a.[J]) snes projects page
« on: May 08, 2019, 12:27:00 pm »
Hi, I just tried your fastrom patch for gradius III and the difference is incredible.

Like the above post, please continue your work if have the time and motivation!
 
The Sa-1 patch just speeds the game up far too much, whereas your one just reduces the slowdown in bad spots. It still plays like the original.

Great work once again, and it's a shame Konami didn't release this game later as they fixed most of the slowdown issues in Parodius da!.


Pages: [1]