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Messages - MegamanX

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News Submissions / Re: Utilities: Rainbow: texture format converter
« on: July 14, 2014, 02:35:19 pm »
This sounds amazing.  I really need to get my computer working again to give it a try.

Gaming Discussion / Re: Re: Victoly!
« on: July 14, 2014, 02:05:57 pm »
I finished Watch_Dogs a week ago or so.  The game is worth maybe $25 IMHO.  There's tons of side missions which is great and all, but the main story can probably be finished in 4-6 hours.  Fixer missions are repetitive after doing each type a couple of times.  One of the best side missions dealt with a serial killer as it was generally creepy.  I wish that was a bit longer, but it's pretty much find the marked location on the map and move on.

Money is absolutely pointless in the game and you accrue it so quickly.  There's a service provided to you to get cars you've stolen, or unlocked through level progression, delivered to you, but why bother to use it?  The car gets delivered a block away and there are five cars between you and it which you can steal.  Weapons are easily gained from people you've shot removing the need to go to a gun shop.  Ammo is plentiful as are crafting components for items like grenades and hacking aids.  The only time I really used money is when a guy opened a store which sold those items.  It was a quick refill that ran a few hundred dollars which doesn't matter when I'm withdrawing $70,000 from ATMs.

The best stuff is online tailing and hacking missions.  The tailing is just fun because the other player has no idea you're there unless you screw up and stop acting like the AI or they happen to scan in your direction.  The hacking gets intense as the progression meter fills and you see them narrowing down their searches towards you.

I have it for Xbox One and I like my achievements.  There's only two that are annoying.  One is to be tailed five times by other users and you have no control over that.  The other is complete Level 10 on all three drinking mini-games.  Only one of the three guys is problematic.

So yeah.  That and I finished Angry Birds Rio.  It was a free download on my WP8.

Gaming Discussion / Re: Re: Gaming Progress Thread
« on: July 10, 2014, 01:16:22 pm »
I put Defiance back into my 360 so I can give myself a rest from trying to complete the craptastic drinking game achievement in Watch_Dogs on Xbox One.

I can't quite remember, but I think I used something like PSPlex or something to rip the videos for Beet the Vandel Buster: Darkness Century for PS2.

There were two programs I used. One ripped the video and audio into separate files, and then I used another one to merge them.  I thought I found both programs here. If not, I googled ripping PS2 videos.  Not much help, but it IS something that can be done.

From the last topic I made where I needed some help with things, I already decided to make 2 patches.  1 using the names that were translated for me like...8 years ago.  The other using official card names and just the card names.  I hate, with a passion, character names like Mai Valentine and Joey Wheeler.

Here's examples of what I have picked randomly from my files.  I'm hoping some of the ones I put here will show what I'm doing and that it's alright.  I'm just a bit lazy to check on just exactly which ones differ from the official US names and what not.  Copying and pasting from my document on GameFAQs.

16            71625222    Time Magician
24            32274490    Wight
25            69669405    Imp
35            46986414    Black Magician
55            41762634    Bloodsucking Flea
158           93553943    Man Eater
217           11901678    Black Demon Dragon
228           17733394    Forest Corpse
253           37160778    Angel Witch
254           64154377    Immature Demon
337           12580477    Thunder Bolt
484           95174353    Amoeba
559           82065276    Oscillioscope Hero
723           03797883    Slot Machine AM-7 (I refuse to just use Slot Machine considering the game has AM-7 at the end)
759           91635482    Killer Doll
786           26725158    Exorcism
787           90330453    Witch Hunt
788           99518961    Revolution
The God of Obelisk
The God of Osiris
The Dragon God Ra

That's just some.  Every time Ryusui, and others, discuss the names, I always look at what I have and what space I have in the game (18 characters).  I have changed a few names already due to the discussions that take place, but not all of them.

Don't know if that will answer some questions (probably not).

Anyway, I appreciate discussions and the translations very much.  Thanks folks.

Jeez.  I thought I was the only one who had ever played Kickle Cubicle.  Same goes with Klax.

Much appreciated.

I needed to clarify because I'm limited to 36 characters.  18 between two lines.  So, my biggest problem is basically keeping what it says into that limitation.  I've done a pretty good job so far in my opinion.

News Submissions / Re: Utilities: New Utilities Added to the Database
« on: July 29, 2011, 09:25:08 pm »
I'm not at home on my computer, so my memory will probably fail me here.

There's that massive rom  hacking board where nist people do DS stuff...GameEMU or some thing like that, a lot of the people there keep saying DSLazy has some sort of DS bricking thing in it.

I can't say if that's true or not, but if it is, is it wise to have it on the site?

Thank you very much for the effect cards translations.  Much appreciated.

For 897 - Torrential Burial, does this work if you attack as well or only if attacked?  Also, every card on the field or just the opponents?

Not sure right now as I still can't use it yet on my save.  Slowly getting there, but was curious if anyone knew off the top of their head.

Sticking with Detective Conan.  Trick Trick was annoying enough, don't want to mess with more title screen stuff.


Here is the original title screen for Detective Conan: Trick Trick Vol. 1 for the Playstation.

The second picture is the blank brick wall I pieced together after removing the Japanese characters.

Then below is the current title screen.  Took me a little under 2 hours to do it.  I couldn't find a font I REALLY liked.  The ones I tried using just looked blocky and pixelated.

I don't know what the original looks like, but did it have the note book behind "The Kira Game"?

Why the removal of it if it was there?  Makes me kind of curious. 

I like the note book due to the ties with the series, but that second title looks really good overall.  My only criticism would be 'The Kira Game' is larger than Death Note.

Newcomer's Board / Re: Anti-piracy Problems: SaGa 2 Hihou Densetsu!
« on: July 09, 2011, 08:45:10 pm »
I would suggest DeSmuME myself as well.  I've ran into problems on numerous games and DeSmuME has had them all work (so far).


It was there in the original and I just left it.  There is is removed above.  If you were talking about the actual title, that's how the games, anime, and manga have it and I'm not planning on editing it.

If I tried for the effect I wanted, each letter would be roughly 10x8 (currently 4x8 for the top and 4x6 for 'Murder Case').  Trying to get the words thicker would also look pretty ugly in that small space IMO.


Changed the subtitle to "Underground Amusement Park Murder Case". 

I really wanted it thicker so I could do the effect the titles for the episodes have, but there's not enough space.

ROM Hacking Discussion / Re: Insert table japanese in rom
« on: July 06, 2011, 05:52:02 am »
WindHex, not WinHex.  No idea how WinHex works.

ROM Hacking Discussion / Re: Insert table japanese in rom
« on: July 05, 2011, 05:51:33 pm »
It doesn't insert it but tt can display a tbl file with Japanese characters in it.

As KingMike said, you will need to create a table file in Shift-JIS format first.  You can also use a program like JWPce and create a .sjs file in there.  WindHex can then load up the .sjs file and display the characters inside of it.

As an example, create a .sjs file in JWPce.  Load your project into WindHex, choose File followed by Open Table File, and then select either Table #1 or Table #2.  Find the .sjs file created in JWPce and select Open.  The last thing you will need to do is to click the Option menu and choose "View Text Data as Unicode" (or just push Ctrl+D).

You should now be able to se the Japanese characters in WindHex.

News Submissions / Re: Translations: The Death of Crimson Nocturnal
« on: July 02, 2011, 05:26:21 pm »
If you're pissed off at ungrateful people that hound you about stuff, would you want to give them anything at all?

Hello.  I need help in translating the last 100 card descriptions in Yu-Gi-Oh! Duel Monsters 4.

I could just go to the Yu-Gi-Oh! wikia and take the US translations, but there's a slight problem with doing that.  A lot of effect cards do not have an effect and some of the trap/magic cards have an edited effect, or just a very basic one.

If anyone was willing to take a peek at them, I've put them up here:

If you are willing, and need to know the card names that correspond to the numbers you'll see, just let me know. 

Getting these done would mean all I would need is just the menu graphics and 'campaign' text to complete.

Thanks in advance to anyone that reads this.

ROM Hacking Discussion / Re: Play Testers Wanted
« on: May 16, 2011, 07:56:43 pm »
Okay. I'm assuming you've also tried putting the keyboard in your lap, or otherwise lowering it so you have a more comfortable height to work at. I would look for a doctor that specializes in RSI/carpal tunnel syndrome, if you haven't already.

I know what's wrong, but I can't afford to do anything about it.  That's life though and I deal with it.

Back on topic, if you still need someone to test, as I said, plenty of time.

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