« on: April 23, 2022, 04:03:43 pm »
I feel LUCK vs LUCK would be cleaner, and distingish between bosses better, once the values correctly assigned (only bosses, or all enemies depending on the amount of work required).All enemies already have a luck stat. As with all base stats they use Lise (base, L at 20, L/L at 40) progression and having all stats at the level specific cap. Well, except Koren (imitate Angela) and Heath (Charlie clone)
I hope you will find something satisfactory. But as I said, even without LUCK, even it's it is temporary, an simpler aggro meter would be vastly better than nothing.