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Messages - megapopito

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Personal Projects / Re: Secret of Mana, Turbo - Beta 190927
« on: October 02, 2019, 10:04:23 am »
thx !

i think it's a great idea !!! gonna take some time i guess to do it. :(

didn't know secret of mana was so badly unfinished.

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Personal Projects / Re: Secret of Mana, Turbo - Beta 190927
« on: October 02, 2019, 07:38:11 am »
are you guys implementing hacks made by Kethinov ?
he made tons of different hacks like this one:
https://www.romhacking.net/hacks/4693/

but no compilation regrouping all of those, which is kinda sad...

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Gaming Discussion / Re: Chrono Trigger hack recommandation
« on: October 02, 2019, 07:33:40 am »
ooooo thx !

can i apply this patch to a original game and keep playing with your last updated patch ?

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Gaming Discussion / Re: Chrono Trigger hack recommandation
« on: September 30, 2019, 02:55:09 am »
thx for the tips.

I ended up playing the game with that:
http://www.romhacking.net/hacks/3147/

Just got the ability to use magic :)

Has anyone got a link to a complete walkthrough ?

thx




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Gaming Discussion / Re: Chrono Trigger hack recommandation
« on: September 23, 2019, 03:03:47 am »
hi, thx for the tips. Unfortunately I won't have time to play more than once :( I just finished super metroid, now i wanted to play an rpg that i've never done before which i heard was great.

Wondering if playing it on steam is better than on snes, i've read that are more dungeons/quests.

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Gaming Discussion / Chrono Trigger hack recommandation
« on: September 20, 2019, 04:38:07 am »
Hi,

I wanted to play this game soon for the first time and I was wondering if you could recommand me an hack that improve (add logical features, correct bugs, correct badly written script) the original game without "denaturing" the game (not a complete transformation/overhaul).

There are tons of hack and i'm a bit lost.

Thx

7
ROM Hacking Discussion / Re: Hack patches that impove original snes roms
« on: November 02, 2018, 10:13:00 am »
yes, that's why i posted on the forums, because it's super hard to find some without some advices. Like for super mario world, they are tons of patches, but it's actually difficult to pick one. I wouldn't know where to start...some are super old. some other are really recent.

PS: actually i'm also interested in other plateforms (like the classical (...top 20...) games, not the super independent game that nobody knows...) ;)

like,
GB, GBC, GBA, DS, NES, N64, CPS1, CPS2, CPS3, PSX, PS2, MSX, Dreamcast.

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ROM Hacking Discussion / Re: Hack patches that impove original snes roms
« on: November 01, 2018, 02:49:01 pm »
wow dude thanks !
super work !

quick question, why don't you update your super metroid patch ? project base got updated in 2018, your patch is from 2016 ;)

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ROM Hacking Discussion / Hack patches that impove original snes roms
« on: November 01, 2018, 10:57:12 am »
Hi everyone,

I was wondering if anyone knew if there was a list of hacks that "improved" the originals games. For example, for SNES, you have Project Base that improves the Super Metroid version without altering it. Hyper Metroid on the other hand, even if it does a super job, wouldn't be on that list because it changes too much the base game.
Another good example would be the Zelda A link to the past DX or the Ted Mosley translation patch for FF6 where the typos and corrections, bug fixes are corrected.

Is there anyone who can help me ?
Super mario world ?!?


10
Happy that I could help you (i really little bit) in your project which is great.
Still, I don't understand why there is no patch like the unoficial bugs fixes for the Elder's scrolls series. A fixed game is better for anyone.

 I read somewhere that a japanese made an incredible mod for FF6 where he added gba additions to the snes game. Would that be to hard to copy that content over the US 1.0 game ?

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I'm far from these 2 points mentioned before. Not gonna do 20h of gameplay to check if it's still stuck... ;)

12
Na I only applied the ted mossley patch.
I started the game with the 1.90 and played for 3h approx. Then I continued the game with the 1.91 with the same save, maybe it's because of that. Anyway it's weird because the game "unblocks" itself if i play with the non patched version.

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well it says it's not...

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how do i know that ? where can i find one ?

15
I never tried with 1.53

Yeah sorry. I'm using yours "Final Fantasy VI (TWUE 1.91) + Bug Fixes, Add-Ons, & Updated Opera.ips"

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Snes9x 1.54.1
I'm using the 1.91 ted woosley (i think it's yours)
Yeah, i did the same trick as before (continue with the original 1.0 game from the saved state) and it worked...

But anyway it's annoying...

17
hi, awesome translation you've made ! thanks !!!

quick question, does your patch include all the fixes available here ? :
http://slickproductions.org/forum/index.php?topic=2230.0
They corrected a lot of things.
If no, are you planning on doing it ? or why you don't wanna do it ?

Yesterday I tried psychocyan on your 1.91 and I was able to do it.

I've reached the moment when you have to wait for Shadow before going to WOR, but when he comes, my games freezes and I cannot move on... I don't know what to do...
EDIT: I loaded my last savegame with the non patched version and it worked...
EDIT2:... for a moment, now I got the same bug when I met Edgar and he's going on the ship, just in front of the pub. It's like the trigger never hapens.

18
Well, everyone can have opinions i believe ;)

I just really enjoy to grind or to lvl up and to do it with the auto button is just really easy. It's an addition to the original game that won't ruin it or change to much the original release.

Nothing to do with it, but my to dream hack would be for FF7 to have 4 chars on battlefield (and then more challenged ennemies ).
Nothing to do with it 2, but great songs you got there !

19
Was just playing the FF5 on steam, and the auto mod is pretty cool. Not a must have but certainly a plus ;)


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I just wanted to know if you had a roadmap or smt similar.

Or if you are just happy about how your patch is right now

Thanks for everything !

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