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Messages - Scapetti

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Personal Projects / Re: For the Frog the Bell Tolls DX (WIP)
« on: February 08, 2017, 11:57:45 am »
I'll just have a custom font and logo for personal use.

The logo looks nice it would be cool if we could have that! But I am still adamant the title of this game is The Frog For Whom the Bell Tolls :P I'll keep arguing that forever! aha

It's like how everyone got used to Earthbound Zero but Nintendo later officially called it Earthbound Beginnings

Personal Projects / Re: For the Frog the Bell Tolls DX (WIP)
« on: February 05, 2017, 09:14:02 am »
That's MUCH better :D great! And personally... I would prefer the original Link's Awakening font. I don't really think VWF fonts are easier to read (sorry, I know you work hard on them, this is just my preference). I think Nintendo spread them out like that on purpose because of the small screen. I certainly never had a problem with the font in Link's Awakening when I played it back in the day. Perhaps you should focus on the colour patch for now and release a VWF edition later for those who want it?

Personal Projects / Re: For the Frog the Bell Tolls DX (WIP)
« on: February 04, 2017, 10:30:21 pm »
A compromise between the gray background and the new background would be good I think as our prince kind of blends in too much now. Just a BIT more contrast.. because the background is almost as dark as his hair now. It is better though for sure, just perhaps a little TOO dark now (only by a tiny bit, I'm a perfectionist).

Also I disagree with people about the underwater colour needing to be more drastic... (I noticed it before) You don't really want people to go "OOH he changed colour" when it happens. A subtle effect is much better; like in most 3D games the colours change when you go underwater and it's not an "OH" moment... you don't even notice it! Though I do think you have it okay now, I'm just saying, I disagree with the others here :P

And yeah, definitely like the palette changes throughout. Great work as per usual!

Personal Projects / Re: For the Frog the Bell Tolls DX (WIP)
« on: December 28, 2016, 10:49:41 pm »
I can only hope that someday, other GB games like Kirby's Dreamland, Wario Land 1 and the Megaman games will get this kind of treatment.

Also Mole Mania and Kid Icarus, basically all Nintendo developed games that didn't get the colour treatment

Personal Projects / Re: For the Frog the Bell Tolls DX (WIP)
« on: December 24, 2016, 08:28:22 pm »
Ahh the overworld is looking great! And yeah, not such a big deal about that splash screen but I do like the sort of half turn side look the frog does in the cover art, (and in the fan art picture), prefer it to the direct face on image you have now, just something about that half cape. So if it was up to me I would have another crack at it and base it on the other image but it's totally up to you and no big deal of course :)

And I was actually going to mention the pink hair thing myself. You know, maybe you could keep the colours how they are and it could be a quirk like that, because who knows if an official colour patch would fix that issue or not, they may have just looked at the in game art and kept it. It would actually put your own spin on it in a way choosing not to fix it, sometimes little mistakes like that are nice and gives things some character, as opposed to just making everything look perfect and exactly like the instruction manual and stuff. So yeah, I'm warming to the idea, maybe.

And sorry for when I criticise things, it's only because I want it to be the very best of course and because I know it's unfinished. Everything is looking so much better now :) It's nice to see the progress you're making.

Personal Projects / Re: For the Frog the Bell Tolls DX (WIP)
« on: December 17, 2016, 02:19:10 am »
For the border I think maybe the cover art would look better than the island? Also, you can use that same frog from the fan artwork but posed as he is on the cover art (looks like he based it off that anyway), then you won't have to worry about using that guy's work

Also, I think you should change the princess' hair from brunette to blonde, I understand respecting the game but I'm pretty sure Nintendo would change it too as that is how she is everywhere else officially and of course on the main cover art. It just seems weird otherwise

Personal Projects / Re: For the Frog the Bell Tolls DX (WIP)
« on: November 30, 2016, 12:32:34 am »
Thank you! Rest assured, I'm using the Instruction Manual as a source and Mandola is blonde.

Oh is that hair? My bad, and I just checked the original black and white version too, definitely not black. Hmm... it does still look a little odd though... but I can't put my finger on it, maybe she would look better with a paler skin tone, for the contrast. This is the thing I guess, they knew it would be black and white so they didn't have to think about things like that, I think they even changed the princess' hair colour in the game compared with the cover art? You may have to take some creative liberties here, also to work with the story

Personal Projects / Re: For the Frog the Bell Tolls DX (WIP)
« on: November 26, 2016, 02:34:34 pm »
This is getting stupidly laborious!

Here is another update video:

Progress is looking great! Do make sure that the characters colours are accurate to the instruction manual etc. though. Mandola for example I believe is meant to have black hair. She looks a little odd with the blonde you have there :)

Edit: Noticed you're calling it For the Frog the Bell Tolls DX which is the name of the fan translation... might I suggest calling it The Frog For Whom the Bell Tolls DX as it is now translated by Nintendo officially (source: ) and to better parody the title of the novel by Ernest Hemingway

Personal Projects / Re: Kaeru no Tame ni Kane wa Naru Color Hack
« on: July 30, 2016, 11:02:24 am »
Yeah, that's absolutely right. I appreciate the feedback and all, but right now I'm wasting a lot of time just because of other people preferences. From now on I'll just make what I feel right or I'll never complete the hack.

Speaking of which, I think I'm going to go with this colors:

Maybe I'll tweak them a bit, but you can see what I'm trying to do - I want the colors to be the same I used from the start after emulating them. So yeah, I'm going to use saturated colors but definitely not the same palette as LA.

Woops, I missed a huge argument that I potentially started... sorry about that! But I do think this looks MUCH better. Switching the doors and the npc blacks makes it look great. I guess that was the problem :) It looks so much better now and I am very happy. The only thing I will say (please don't kill me), in the video, Richard looks kind of spectral.. like a ghost, perhaps a darker shade of blue is in order? So much better now though, very happy :)

Personal Projects / Re: Kaeru no Tame ni Kane wa Naru Color Hack
« on: July 12, 2016, 06:40:03 pm »
I think the character (NPC) sprites should have a black outline. I've said this before. But comparing these characters to the houses you can really see the problem. These characters should stand out. Perhaps it's just the grey that you should make black. If you look at Link's Awakening you can see that everything has a strong cartoony black outline with the exception of ground tiles. Basically anything interactive has strong blacks. It's a good way to tell the player what they can touch so I really think you should consider it from a gameplay perspective.

I'm still not sure why you don't just use the same palettes as Link's Awakening considering the game runs on the same engine. I think it would be cool to have that connection. But hey, it's up to you I guess

The translation has been finished for quite some time.
And no, the color hack is not currently compatible because Toruzz is working off the original game file. There's nothing stopping anyone from porting the translation over to the color version once it's done, however. :)

Is he not perhaps talking about the patch?:

I haven't had a chance to read through and think about the recent lengthy posts yet. Since there is interest in an updated patch, I'll try to do that and also dig up my old stuff when I get a chance.

Personal Projects / Re: Kaeru no Tame ni Kane wa Naru Color Hack
« on: July 05, 2016, 08:20:02 pm »
I also think brighter colours are better. I understand the want for smoother transitions but I don't think the colours should suffer for it. The box art shows it to be a bright, colourful and cartoony game and otherwise it's going to end up looking like Gears of War which is most definitely the wrong mood for the game. Personally I would like to see you sticking as close to the Link's Awakening palette as possible :)

I am referring to the updated patch. Ryan came back, said he would release it, then disappeared again and no update... Artemis have you spoken to him?

Is anyone still working on this?  :-\

I'm curious, when is he ever called Knitt Witt in the translation? I see a lot of people calling him that in this thread and it's confusing me.

Because I trusted the goddamn internet :'( I haven't finished the game yet, far from it. Dr. Ivan Knit isn't nearly as bad, kind of like "I want it". Actually it's funny that I came up with the name Ivan completely independently (I honestly had no idea). So what do we reckon, Ivan Knit or Ivan T. Douthat. I kind of like the middle initial thing now because it's like Lier X. Agerate and is closer to "I want to do that" rather than "I want it". Also I kind of like the sound of Dr. Douthat more than Dr. Knit.

Honestly this has changed my opinion on the patch, there I was thinking they had chosen Knitt Witt because I trusted wikis... I feel like a dope... still think the title should be The Frog For Whom the Bell Tolls though as it is the only officially translated part of the game we have. As well as Sable with the accent Sablé

Personal Projects / Re: Kaeru no Tame ni Kane wa Naru Color Hack
« on: April 25, 2016, 12:36:38 pm »
Looks good! Richard is looking a little like a ghost though I think, I think you need to make his borders darker like we mentioned. Actually the whole thing is looking a little paler but perhaps it is simply the emulator you are using

My suggestion was Dr. Ivan Douthat or Dr. Ivan T. Douthat. Both Ivan and Douthat being realistic as names. Someone mentioned that it may be too long and to introduce him as Ivan Douthat and then call him Dr. Douthat from then on.

because this is a fan translation, not a localization. People are fans of the material in its original form and don't want localization changes made.
"For the Frog The Bell Tolls" is overwhelming preferred not because people are used to hearing that, but indeed because it is a literal translation.

Please keep the original title, even if it's only as an alt ips patch.

Yet you are happy with the name Dr. Knitt Witt? Sure, I am proposing the title is localised (VERY subtly and according to what Nintendo have actually called it). But I am also proposing that the name of the scientist is restored to a more literal translation, a name that you don't seem to be complaining about...

The original version isn't being overwritten (as far as I know). So there really is no need to complain. If you want the material in its original form, play it in Japanese... if all the dialogue was literal word for word it would be broken English.

Sorry, that's just my opinion. I just don't see why people prefer the "original" title when it was NEVER called that by Nintendo. And the Dr. Knitt Witt thing makes it seem like double standards (hence why I am a little upset)

Personal Projects / Re: Kaeru no Tame ni Kane wa Naru Color Hack
« on: April 19, 2016, 06:51:20 am »
Thank you! I didn't think about that to be honest. I could change the colors or maybe change it for something like this, but it looks kinda worse to me:

I don't know, I think I'll keep it as it is for now.

It did strike me also actually but you're not doing a localisation patch, you're doing a colour patch. The cross itself would be completely removed as you have done but I am not sure what the best thing to do would be, perhaps changing it to a wine bottle? (but then there's also the issue of that being localised due to alcohol) OR a heart?

It's really up to you whether you want to change these things... as people have said, the red cross won't come after you, however that is definitely not the reason people would want it changed. There are two kinds of people on here when it comes to translations. Those that like a localised version so it is more authentic to what Nintendo would do, and those that want an uncensored literal version. I dare say we've gotten into some arguments about it in the other thread too.

If you WANT to make two versions to cater for these two kinds of people, that would be great, but you don't have to :)

The whole thing is looking great though! Very exciting.

I don't know what to say guys... I still disagree with you all... Why anyone would want a straight up literal translation is beyond me. "only being done to make it more consistent with the novel the title is based on and consistent with what Sakurai called it". Yes, whereas sticking with "For the Frog the Bell Tolls" would only be because you've gotten used to that name. It IS an official localisation of the title whether you like it or not. Also, I think it suits the title screen much better! I don't think there is any difference with the quantity of frogs between titles, I have NO IDEA where you are getting that from.

I'm at a loss for words really, I find it impossible to argue with such flawed logic. "Nintendo has been doing the same old crap for the last several years and if they were like they are now back then, this wonderful game would've never been made." Okay... sure... if that's what you think

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