November 09, 2019, 09:45:30 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Here is the revised map I have made, with paths, squares for ladders, and dungeon/item progression.
Any other suggestions?
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No, what I meant by what I stated here is that I like the map you propose, just flip it. Not flip the original NES version map. That would be cheap.
Where does the player start/get their sword?Forgot to show this in the map, heh. The layout of the first few minutes of the game goes like this:
Why not flip the map?
I think a lot of it depends on the warp points with the bracelet. Any way you could mark those to make it clearer what points are connected through that?
Same for the raft island on the right side of the map, it's always there. Why not put it on the left instead??I might place the raft locations somewhere else. Need to make room for them, though.