News: 11 March 2016 - Forum Rules
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Messages - SC

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1
Gaming Discussion / Re: FF9 on the Nintendo Switch
« on: March 11, 2019, 03:45:34 pm »
Every FF port to another system in this generation from Square has roots in either PC or mobile.  They don't really care enough to fix bugs other than device crashes these days, as most are years old.

Trash them all then! :banghead:  :'(

At least the modding community will eventually fix most (if not all) issues in the PC edition.

2
Gaming Discussion / FF9 on the Nintendo Switch
« on: March 01, 2019, 03:32:58 pm »
Have you tried it yet?
If so, how is it? Does it look good in portable mode? Is it bugged somehow?
I heard the Windows port had FX sounds wrong in battle or something, is it the same in the Switch?

I'm a bit tempted to get it albeit the price is also a bit high (20,99, digital only) ...

3
Personal Projects / Re: Mario's Nightmare Quest
« on: January 23, 2019, 01:31:53 pm »
I'm still eagerly waiting for this to be finished! You seem to be doing a very good job! :beer:
We'll see how level design ends up!

:cookie:

4
Somebody backport Sword of Mana from the GBA to SNES using SD3 as base!

Not gonna happen, though... :-[

5
ROM Hacking Discussion / Re: FF5 Event Script
« on: January 16, 2019, 02:58:28 pm »
At last! Somebody working on this!
Here! :cookie:

6
Personal Projects / Re: Lufia 2 Compendium Editor
« on: January 03, 2019, 03:57:28 pm »
You're doing a great job with this!

7
Personal Projects / Re: DSVania Editor (v1.8.0)
« on: January 01, 2019, 01:33:52 pm »
Any chance to get support for the EUR versions?

8
Personal Projects / Re: Secret of Mana Expanded and Relocalized
« on: December 07, 2018, 01:55:25 pm »
Keep the Woolsey style there.

9
Is there any chance you'd make an optional patch for L2 to replace the Natsume & Lufia(c) splash screens with just the JAP Taito splash or the Nintendo & Taito PAL splash screens?
I'm a big fan of this particular game (and the franchise in general) and I'd really love to get rid the US splash screens. Something similar where one could optionally choose between JAP-USA-PAL title logos would be nice.
I hope you don't feel like this is an inappropriate petition, I just thought this could be a good chance to ask for that here where Lufia is receiving some love from the rom-hacking community. Would you consider doing that for at least the Frue Lufia version?

Anyway, thanks to everyone involved in the making of those Lufia patches!

10
ROM Hacking Discussion / Re: PAL --> NTSC Patches -- Master List
« on: March 27, 2017, 03:59:30 pm »
GhostlyDark, you might want to add Secret of Mana and Terranigma to the list of slightly PAL-optimised games. In both of them, there's introduction sequences (the attract mode in TN, the title screen and backstory sequence in SoM) that goes out of sync with the music.
Lufia (spanish edition) as NTSC also de-syncs (and re-syncs waiting for music) during intro sequence.

11
News Submissions / Re: ROM Hacks: Conker's High Rule Tail
« on: March 09, 2017, 03:04:13 pm »
Can you upload the MSU pack somewhere else like MEGA? The current link just doesn't seem to work here... :'(
It just does nothing when I click on the "download anyway" button.

EDIT:
Nevermind, managed to download it somehow. Now it's time to try this piece of romhacking art. :woot!:

12
Thanks for the Alundra patch, I'll be trying it soon! :thumbsup:

13
Hey Supper, any chance you'd fix Alundra's spanish PAL version?

14
Personal Projects / Re: Chrono Trigger MSU-1 (with FMV's)
« on: February 08, 2017, 03:29:13 pm »
Okay, thanks!
Ah, and sorry for my expeditive manners, I tend to be in a hurry... :-[

15
Personal Projects / Re: Chrono Trigger MSU-1 (with FMV's)
« on: February 08, 2017, 02:59:45 pm »
Where can I find a BML file for this?

Any estimated date for the finished thing?

16
Gaming Discussion / Re: Good games with bad ports
« on: December 28, 2016, 08:13:48 am »
Since some of you mentioned the games I was thinking about...
If console->PC ports are allowed there's an enormous list, but I'd say some recent console->PC ports:

Batman: Arkham Knight
Had terrible performance on PC despite playing with CPU and GPU with more than x3 or x4 raw power
compared to the consoles hardware, even being downgraded visually, and initially limited to 30fps.

Tales of Symphonia/Tales of Zestiria (officially now mostly fixed taking from unofficial fix)
Bad frame limiter (and at 30 fps too) and capped at 720p (Symphonia). Many many bugs of all kinds,
from localization bugs to un-synced cutscenes to plain crashes. Not to mention this ToS comes from the
downgraded PS2 then scaled for PS3 port, instead of taking resources from the original GC version.

Final Fantasy III/V/VI (not fixed AFAIK)
Plain obvious, but also... terrible gamepad compatibility, inappropriate UI, generic bugs, crashes, savefile
corruption and/or deletion, and even not being able to advance past a certain point in the game (FFVI).

Final Fantasy XIII (now fixed)
Bad frame limiter and capped at 720p resolution.

Final Fantasy X/X-2 HD Remaster (now fixed, unofficially)
No way to choose Japanese voices (though present), bad frame limiter, and capped at 30fps.

Dead or Alive 5 Ultimate
Instead of porting the graphically enhanced version for PS4 and XBO they went with the older consoles' version.
Plain, simple, ugly. And no enhanced physics. :P

Those are the ones I remember most.

P.S.: Oh, wait, FF7/8/9 too...

17
Programming / Re: Ben Heck "tears down" the SNES Play Station
« on: July 17, 2016, 02:17:25 pm »
I don't think this thread fits in the Programming section, unless someone posts here a full disassembly of the BIOS.

18
Gaming Discussion / Re: The HD Mini-NES is a thing.
« on: July 14, 2016, 03:19:48 pm »
The controllers can be removed but they use the Wii's nunchuck plug instead of the original NES.
Because Nintendo has to sell their own legit NES controllers, obviously.

19
Gaming Discussion / Re: The HD Mini-NES is a thing.
« on: July 14, 2016, 10:50:08 am »
Ah, cool, an emulator in a retro-looking box.
Will they sell them to the same people who bought that awful Neo Geo X Gold?

20
ROM Hacking Discussion / Re: Screenshots
« on: July 13, 2016, 03:10:50 pm »
That Zelda hack looks epic! Can't wait to try a demo.

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