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Messages - Magic_Man_5000

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This project is dope. Great to see it's still being worked on.

2
ROM Hacking Discussion / Re: SMB Palette Change
« on: June 14, 2018, 10:24:08 am »
Nah, you're confusing enemy sprite palettes with background sprite palettes, so it's not possible for a brick block debris sprite (enemy sprite) to have the same palette as the unbroken brick block (background sprite).

Ah, that explains it. Thanks.
But how can I make it so I can use the coin palette on the title screen like in SMB Medley and YY-SMB2?

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ROM Hacking Discussion / SMB Palette Change
« on: June 13, 2018, 05:56:50 pm »
Is it possible to make it so that the brick piece uses the same palette as the brick rather than the goomba palette, since if i change the colors of the goomba palette and break a brick the brick will turn the colors of the goomba

I'm also wondering how to change it so i can use the coin palette on the title screen

4
ROM Hacking Discussion / Re: Remove Intro Demo From SMB
« on: June 02, 2018, 06:10:32 pm »
Replace $289 with EA EA. ;) Actually, try it on its own when the demo is playing: Mario will stop dead and probably get killed by a Goomba. :D
thanks for all your help

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ROM Hacking Discussion / Re: Remove Intro Demo From SMB
« on: June 02, 2018, 05:21:49 pm »
thank you, but what about pressing select?

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ROM Hacking Discussion / Re: Remove Intro Demo From SMB
« on: June 01, 2018, 04:36:06 pm »
Code: [Select]
00:825A:F0 1A     BEQ $8276
 00:825C:AE A2 07  LDX $07A2 = #$0F
 00:825F:D0 0B     BNE $826C
 00:8261:8D 80 07  STA $0780 = #$00
 00:8264:20 6B 83  JSR $836B

When 7A2 becomes zero it goes to demo mode.

Code: [Select]
00:8113:DE 80 07  DEC $0780,X @ $0785 = #$00
Replace these three bytes with EA EA EA and it won't do that anymore, but looking at it now that code must probably be used for other things (I think it's the general timer function), so you may want to test the game or use another solution. But it's there or in the above code you can easily get it working.

edit: you're probably safe by changing the "LDA 7A2" line to a jump to "not demo mode" like so
Code: [Select]
00:825C:4C 6C 82  JMP $826C
thanks. if only i knew how to actually do that.

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ROM Hacking Discussion / Remove Intro Demo From SMB
« on: June 01, 2018, 09:21:51 am »
Is there a way to remove the intro demo from SMB? Currently I have an intro demo without movement, but it still resets if you press start instead of starting the game once the demo starts.

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