MOD: Please don't.
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Has anyone managed to emulate it properly, for starters? For me, it hangs here (even on recent Dolphin versions, before you mention the version here):Spoiler:
After I choose a nickname on the GBA and press Start, the "Look to the TV" prompt appears and Tetra says something.
Then a "Look to the GBA" icon appears and the controls don't respond anymore (the game doesn't even care if I unplug the GBA/Controllers.. a softlock?). And nothing new happens. I'm stuck here.
Both "Look to TV/GBA" icons continue blinking, and Tetra yawns after a while.
Here's some control codes I figured out, if that's any help:
00 = End Current Dialogue
0A = Line Break
1A 06 FF 00 00 XX = Makes next text in the color XX (it's present before every text)
09: Brown-black (standard color)
1A 07 00 00 08 1A 3E = Start button
1A 07 00 00 04 20 33 = GBA icon
You might have found the prototype English logo, I think (it's there)
The two Satellaview Marvelous Mouhitotsu no Takarajima games (not the regular SFC game, which is a bit different) have mostly the same gameplay as Navi Trackers, which is essentially the third BS game, and they're much easier to translate (not so much to restore missing BS content as subtitles like Zelda 3 BS translators did, though).
Just saying if you're interested in the gameplay style itself rather than the Zelda connection.
I would leave the voice acting alone, and pretend they are speaking in Hylian.Yeah, that may be what I do. Not only do I have to get someone to translate it, I also would have to find new voice actors.
You are gonna have to put more detail than that when you ask a question. First off what console are you working on?It's for DS.
Palettes tend to be small. Palettes tend to look like gradients when viewed as direct color images. Palettes tend to be right next to the thing they are for.In that case, I think I found it. I don't think it's in standard format, because the magic stamp is NCL (it's also interesting that the other two types of files say NCG and NSC, I assume these are NCGR and NSCR) and because CT2 won't let me use it as a palette.
If you are just looking for graphics you could search the archive for the header of the files you expect to be in the archive.