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Messages - Eisenwill

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ROM Hacking Discussion / Re: Final Fantasy IV NES Easy Type project.
« on: March 17, 2013, 03:33:37 am »
It sounds like this game is in need of nearly as much hacking work as the FFVII NES game...maybe more, if someone with enough understanding of the engine could alter events a bit.

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Personal Projects / Re: Final Fantasy VII NES Project
« on: January 07, 2013, 12:46:27 am »
I know it slightly offtopic but i'm curious. What Other Rom Hacks are this in depth? I was skimming around the depths of here and google, but it seems that this is the pinnacle of rom hacks from what I could find. I read something about a Chrono trigger Overhaul that got the C&D letters, anyone played it? worth finding somewhere online?
You might be thinking about Chrono Trigger: Crimson Echoes. That was a fan-made interquel between Chrono Trigger and Chrono Cross that reportedly got a C&D from Square Enix which ended their efforts (though the patch for the hack, nearly complete at the time of the C&D, was supposedly leaked online shortly after).

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Personal Projects / Re: Final Fantasy VII NES Project
« on: September 06, 2012, 08:32:46 pm »
Could you guys figure out how to add more enemies to replace those totally out place enemies? Those enemies really threw me off.
From what I understand, changing the enemies (to ones more fitting) is next on the list after the maps are finished. Give it time.

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Personal Projects / Re: Final Fantasy VII NES Project
« on: September 02, 2012, 05:50:13 pm »
Let me be one of the first to say that I think this may well go down as one of the best hacks of all time, especially if the recent discussion on adding events bears fruit. But even if it proves impossible to add the events of the third disc to the game, simply making the locations look right and rebalancing the stats will take this bootleg from an interesting novelty to a game that will be worthy of the name and story of that which it so shamelessly ripped off.

Keep at it, I'm excited to see the finished product  :thumbsup:

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Personal Projects / Re: Final Fantasy VII NES Project
« on: July 24, 2012, 08:42:53 pm »
Looking good! And here is another example map the game makers didn't literally f*** up (although it still looks nothing like the way yours does).

Was Gold Saucer in the original game by the way? And how is it going to be in your hack?
I read somewhere that you couldn't get Cait Sith this chinese "remake", I may remember wrong though.

Also, will there be a train quest in the end of the game where you either crash with the train or succeed in stopping it?
Gold Saucer is in the game, but there aren't any minigames, just plot-related events. I don't know what Lugia might add or change, however.
Cait Sith is in the game as well, though it sounds like he doesn't come back after the Temple of the Ancients (unless the hack changes this).

Also, as the game cuts out most of the third disc, there would be no place for a train quest. The whole huge materia plot apparently doesn't happen in this game, it just jumps from Sephiroth summoning Meteor to Cloud and Tifa resolving Cloud's identity issues, then places the party right before the final battle with Sephiroth. I, like several others, would love to see the missing content return somehow, but right now no one working on the hack has its event coding figured out well enough to expand the game and add those events.

Mind you, I still haven't done a full playthrough yet, (I'm waiting for this excellent hack to be completed  :thumbsup: ) so others might know more details than I do.

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Personal Projects / Re: Final Fantasy VII NES Project
« on: July 18, 2012, 07:17:37 pm »
I think the biggest problem with Crimson Echoes is that it had way too much promotion, both from outside sources and from the group of hackers working on it. I think this hack will be fairly safe unless it suddenly gets a ton of press, which won't likely happen until it is much closer to completion, if at all. And if its already done when the press on it hits a fever pitch, there's nothing Squenix can do at that point-the hack would be free across the realms of the internets, impossible to stop (unless some stupid law like SOPA gets passed...)

But enough about that. Unless such a situation materializes, we have nothing to worry about.

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Personal Projects / Re: Final Fantasy VII NES Project
« on: April 29, 2012, 10:11:22 pm »
I've decided to wait until this patch is finalized before making a playthrough, but I am really excited with everything done so far. Great work.

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Personal Projects / Re: Final Fantasy VII NES Project
« on: February 01, 2012, 11:21:34 am »
My question is, if you are editing Wutai into the game, is there going to be anything over there to actually explore (other than perhaps random battles)? IIRC, Wutai was completely excluded from the original ROM.

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