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Messages - gledson999

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News Submissions / Re: ROM Hacks: Excellent Improvement for Digimon World 2
« on: December 31, 2020, 01:02:09 pm »
gledson999: Ah, my mistake then. Good luck as you continue working on the project!
No problem, buddy ;)

This looks awesome! But there's a little something I HAVE to ask. It's been a long time since I last finished this game, although it's one of my all-time favorites. A few months ago I decided to play it again, with the intention of capturing ALL of the Digimons. But then I found myself in this situation: Digimon Deposit is limited. I got quite surprised because in my memories, I thought the game would let you keep an infinite number of Digimons there. That said, is it possible to make a hack for infinite Digimon slots in Digimon Deposit? I would absolutely love to play this game if that means I can keep all digimons to myself.
Unfortunately it is not possible due to the MEMORY CARD limitation being only 2 blocks, in this case I would need to do an ASM to expand this box and supposedly it would be necessary to use more MEMORY CARD blocks to store this data.

News Submissions / Re: ROM Hacks: Excellent Improvement for Digimon World 2
« on: December 31, 2020, 11:35:30 am »
"BlackWarGreymon is not capturable" doesn't sound like a new feature. In fact, it sounds like someone removed a feature.
This project is still under development, I am informing people that it is not captureable, so it avoids people reporting that it is not being able to capture him.

Nice news, keep going and good luck

COngratulation for this hack, i hope you fix the Motaro portrait and add sheeva portrait from MK3 SNES, but this hack is very interesting

Personal Projects / Re: Mega Man X6 Tweaks (v2.0, now with Retranslation)
« on: October 04, 2019, 04:40:06 pm »
Awesome job! This project is perfect and very impressive, congratulation Acediez.

One suggestion, You could do the Add custom options to setting menu in the General Tweaks compatible with Original Scripts

Personal Projects / Re: Mega Man X6 Tweaks (v15)
« on: February 21, 2019, 12:31:06 pm »
Nice font buddy, congratulation

Personal Projects / Re: Mega Man X6 Tweaks/Patcher (v01)
« on: June 14, 2018, 01:48:41 pm »
This is so cool  :woot!: I'm translating Megaman X6 into Brazilian Portuguese and i'll apply this improvement tweak from Nightmare Zero Lv04, thanks!

Here is some images

News Submissions / Re: Utilities: New Utilities Added to the Database
« on: September 24, 2017, 11:41:17 am »
7Mimic is for Final Fantasy VII from PSX, not PS2

Personal Projects / Re: Mega Man X5 Improvement Project [PSX]
« on: April 01, 2017, 01:23:37 pm »
I tested this improvement, finished the game both X and Zero and this release has no bug and no glitch, so let's wait for next release with obtainable 16 parts  :woot!:

It's very nice, could you tell me how you found the pallete color?

I need help because o hacked the Marvel Vs Streetfighter and enabled Norimaro (removed character from japanese game), so i need locate the pallete file to change the Marvel vs Streetfighter portrait to Norimaro portrait

so this is an example

Personal Projects / Re: Digimon World [PSX] Hacking Project
« on: February 15, 2013, 12:42:55 pm »
Hi gledson....I don't think Romsstar will answer soon.......he was in hospital (read his blog  about the translation of digimon world re digitize for more information)
ohh  :o thanks for You Notice Arcantius I'm confirmed you notice

Personal Projects / Re: Digimon World [PSX] Hacking Project
« on: January 24, 2013, 09:06:59 am »
Romsstar congratulation with you tools putting enemy will be a my dream, but i come here to you send me the pointer tables to help me with my translation
see here

the CUE helped me then with character dodification, the only problem are that pointer are hidden

I never had trouble with creating tables, this one has no bad way if you want to try it too bad can be very difficult, I believe that only if a person who is very expert in the  romhacking scene  :-\

I need the table file of the Kingdom Heart 2 Final Mix+ can anyone make a table, I will make a portuguese translation of this game

Personal Projects / Resident evil 4 text files
« on: October 07, 2012, 01:48:06 pm »
can anyone help me where located the text files inside the BIO4MOV.AFS or in the BIO4DAT.AFS? and where compressed or not?

i dreamed that thys tools... i was plying underground gardem on psx sotn because this tool was helpful for create the stage ...any update?

Personal Projects / Yu-Gi-Oh The duelist of the roses table file
« on: June 16, 2012, 03:47:45 pm »
I'm trying make a translation of yu-gi-oh the duelist of the roses PS2 into Portuguese, but I spent 5 hour trying make a table file, but without sucess, can anyone HELP ME? thanks

Personal Projects / Re: Digimon World [PSX] Hacking Project
« on: May 30, 2012, 09:51:28 am »
very well I'm following this project romsstar congratulation

Personal Projects / Re: Digimon World [PSX] Hacking Project
« on: May 22, 2012, 07:56:47 pm »
Romsstar could find the table Digimon World 2. This Super RPG game  :woot!:
This topic are not for Digimon World 2, but are here

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