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Topics - Lewnatic

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1
ROM Hacking Discussion / Translator Recruitment
« on: August 11, 2011, 07:06:53 am »
Hello.

I've dived into this part of the forum in hopes of finding a willing translator to recruit for a translation project which has already progressed quite far. The game is part of a certain well-known RPG franchise. We were progressing well up until one of our two translators developed severe personal troubles and our second translator lacks any free time to do anything. We don't want to see our project die, especially when all hackers, programmers, editors, minor translators etc. are all on-board and attempting to do as much as possible within their role in the project.

The request is simple: We need a translator.

You're probably thinking "hang on, you've not even told us what the game is..." but this is only because I don't want to advertise the project to the community and get into that whole "release date release date release date... hiatus" cycle that happens to so many patches. If you're interested in joining our team as a translator, please do PM me and I'll fill you in with the details of the project. The name, the game and the aim.

Thank you all for reading.

August 17, 2011, 09:14:30 am - (Auto Merged - Double Posts are not allowed before 7 days.)
Someone who's offer isn't "I translate using google translate" next time, pretty please :(.

2
Hi there,
I was hoping someone would be able to help me out with translating these awkward names for battle tactics (some would say "strategy") into English.
I apologise that there's so many, hopefully more than one of you will be willing to share the load.
Any help will be greatly appreciated!

とにかく突っ込め
敵陣に切り込め
バランス重視
味方を護れ
防御に専念しろ
適度に回復せよ
回復につとめろ
好き勝手してよい
敵の数を減らせ
危険な敵を狙え
防戦も頑張れ
敵の邪魔をしろ
援護につとめろ
空の敵を狙え
攻守の要となれ
背中は預けた
後に続け
敵をかく乱せよ
強敵をしとめろ
やたらと撃て
ちまちま攻めろ
支援してくれ
魂を響かせろ
間合いで戦え
大技でキメろ
巨大な壁となれ
走り回れ
まちがえた

3
ROM Hacking Discussion / Atlas #JMP command
« on: January 10, 2011, 02:01:02 pm »
Hello,

Would someone be able to explain to me if it's possible to include multiple #JMP commands in Atlas so that several sections of text in one .txt file can be sucessfully inserted into different areas of the target file (say there is a section for spells, and then a massive chunk of coding before the section for items), or would I need to create seperate text files for each section?

Thanks to anyone who is able to help!

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