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Topics - Kirb-Star

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ROM Hacking Discussion / Kirby's Adventure Help with some restorings
« on: August 09, 2021, 10:02:27 pm »
Hello, this is my first post for the forum, but I've been in this site for a couple years now.
Anyhow, I need some help, as I'm working on a hack for Kirby's Adventure, and need the help of a more well-versed coder/modder for a couple tweaks:


First off, I want to change the logo back to the original graphics from the JP version, as the USA one removed many usable tiles for the logo, and I wanted to create a new logo using the japanese version's title data.

I'd like to know if someone could reverse-engineer the JP rom's title data and restore the tileset back to normal on my romhack rom? Since i really want to use the original's logo instead.
Also if there is a way to get the normally unused Cannon Icon loaded in the game, by reverse engineering the french rom's data.

This is the link to the patch rom I'd like to have modified.
https://cdn.discordapp.com/attachments/404191767123066881/874471571111182356/Kirbys_Adventure_RemasteredPatch.bps

I'm willing to commission someone about reverse-engineering this if necessary (nearby 20 bucks is what I offer). Feel free to contact me on twitter if there's very specific questions you want to ask me, as I'm much more active there:
@Kirb_Star


Sorry if this is breaking any rules, I just don't know many places to ask this in.

(I'd also like to know if it's possible to modify the extra mode as to allow alternate palette swaps, but I'm not sure if this would be feasible).

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