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Topics - duiz

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Programming / Extending name space in NES game?
« on: January 30, 2019, 05:04:36 pm »
So I did a quick and dirty name translation hack for the bootleg Famicom fighting game World Heroes 2 Pro for my friend (my first release! yay!)

http://www.romhacking.net/translations/4212/

Now I have never done any romhacking or have any sort of coding experience whatsoever so this was a process of just simply debugging the hex code and figuring out the name scheme and character table and then switch the letters. Not pretty or impressive I know. However I wonder if there is a way to fit more characters into the names as many have to be abbreviated to fit the predetermined character length.

In the code, the name appears twice, one I guess is a trigger I guess and the other for the display.

For example, looking at Ryu

R=1B Y=22 U=1E

In the code, it appears like this

Code: [Select]
22 03 1B 22 1E 05 17 0B 1B 13 19 07 0D 12 1E 18
---------------------
FF 1B 22 1E FF FF 17 0B 1B 13 19 0D 12 1E 18 AC

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ROM Hacking Discussion / PSX PAL 60hz conversion hacking?
« on: February 26, 2018, 10:19:36 am »
I been interested in maybe getting involved and trying my hand at hacking 60hz support for some of the PAL exclusive releases on the PSX. I noticed that there are a few already on the site, but I'm a little unsure where to start, and figured here would be a good place to ask and get a bit of an introduction to my first hacking attempts...

How involved is the process of doing this sort of conversion? I realize that it will require some proper hacking of values and isn't just a matter of flicking a switch so to speak. But where does one start and what do you look for?

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