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Topics - MathUser2929

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ROM Hacking Discussion / Some useful GG codes for SMB1
« on: March 05, 2020, 10:11:00 am »

I found this video Some of these would be good for SMB1 hacks. Theres a cool music mod code.

Gaming Discussion / Inactive member?
« on: October 09, 2019, 04:37:36 pm »
mrrichard999 used to post lots of stuff and he's still number 2 in submissions. He stopped posting and submitting stuff. Anyone know what happened to him? I tried to pm him but it said I can't message him.

Gaming Discussion / Playstation documentary kickstarter
« on: July 14, 2016, 04:33:41 pm »

It's called Bedrooms To Billions: The PlayStation Revolution. It seems to focus on the PS1 era. Which to me is the most interesting era cause the console war was still going strong. PS2 era it was pretty clear PS2 won. Xbox and Gamecube weren't even close.

Here's a youtube video.

Allows loading games from USB via the expansion card port, plans on making boards available for sale. Will open up doors to homebrew communities and preservation of the console's functionality for years beyond the CD drive croaking

ROM Hacking Discussion / Making GBA cheats into ROM patches
« on: June 28, 2016, 04:03:33 am »
I want to learn how to make a couple cheats to permanent game patches for GBA. First I wanna make the Aladdin darkest color option the default option, and I'd also like to skip the non arcade levels in Double Dragon Advance. I might be able to make cheats to do this if I find a VBA with working cheat support. But I'd need advice how to convert those codes to a ROM patch.

ROM Hacking Discussion / Why isn't there a MK1SNES blood spray hack?
« on: June 05, 2016, 12:29:48 am »
I know on pirate sites there is a hack that adds blood to the EU version, but we need one for the US version. Also, there is a blood game genie code but it leaves out one of the palettes from the blood sprays and results in a mixture of red and grey blood.

I tried what I just learned on how to find SNES palettes but it didn't work with this game. Who wants to make this simple hack and add another hack to their belt?

Personal Projects / Super Castlevania 4 - Classic CV sprite port
« on: June 01, 2016, 04:15:47 pm »
I released a hack earlier. It ported the HUD and font from CV 1 and 3.

I been working on it more and I added classic CV1 items.

Now I used a pic of classic simon as inspiration on how to color the main character, the suit and body are now the same color. He don't look naked like I thought he would. I guess it could be cause I lightened up the skin color tho.

I am satisfied with how it is turning out. If I could get a sprite artist I could take this thing further, perhaps classic outfit for Simons sprite, and a port of trevors sprite for the cv3 hack. New spritework would be needed for the swinging , multiwhipping, and crawling.

I could disable these features but that would add new obstacles to some areas that need them like the rotating room.

Anyway, I'm gonna update just this thread now I think.

ROM Hacking Discussion / Super CV IV - CV 1 & 3 Font and HUD
« on: May 28, 2016, 06:55:45 pm »
I made a hack which changes the palette and HUD in Super Castlevania to be more like the ones used in Castlevania 1 and 3. Seperate patches for each one. The link is  here:

Pics are here:

Programming / Any easy to use side scrolling game creators?
« on: May 26, 2014, 10:40:42 am »
I wanted to make either a SMB or castlevania like game for windows but haven't been able to find any programs that are easy to use or understand. Simple stuff requires scripts in some of them. So does anyone have any suggestions. I'd prefer if it were easy to use on the level of RPG maker at least and work for Windows 8.

Hopefully the program has a good set of premade graphics too.

ROM Hacking Discussion / Editing GBA graphics.
« on: August 25, 2013, 10:48:37 am »
I looked at Castlevania COTM in YY-CHR and couldn't find any graphics. So does this mean they are compressed? If so, is there any way to edit them? I'd like to do a few sprite swaps. A walkthrough would be appreciated. Thanks.

ROM Hacking Discussion / Double Dragon (Genesis) - Arcade Fix
« on: August 17, 2013, 03:35:07 pm »

This is a hack I made real quick. It fixes two major flaws with the Genesis port of Double Dragon. It fixes the enemies walking speed so they no longer mimic your movement almost exactly. It also prevents throwable objects from breaking too quickly.


ROM Hacking Discussion / Edit Genesis palette?
« on: August 16, 2013, 10:38:15 am »
I've edited NES palette's many times but have never altered Genesis palettes before. I looked for tools, I found Hivepal and a SOR palette editor (right here on RHDN). So how do I edit Genesis palettes? The game I am trying to edit is Double Dragon for Genesis.

Looking for a radio station that covers systems from NES - 16-bit games. This means NES, Gameboy, Super Nintendo, and Genesis. I haven't had any luck finding any stations that cover only these systems. I wouldn't mind master system and game gear but I haven't played many games on either of those systems.

Gaming Discussion / Ducktales remake announced
« on: March 22, 2013, 03:10:18 pm »

Coming out for PS3, 360, and WiiU. Original voice actors coming back. Also, money bin you can swim around in.

ROM Hacking Discussion / Castlevania Legends - SOTN Remix
« on: March 03, 2013, 12:07:50 pm »
This is a old hack I did. I posted it on an old acmlm board but I don't think I uploaded it to any sites anywhere. I've submitted it to RHDN tho and it's currently sitting in the queue. It's a hack which redoes graphics of Castlevania Legends with some of the graphics inspired by things in SOTN. One thing I found during that making of the hack is that each level has unique sprites for the floor tiles in each levels, but they pasted the same block graphics into each one so the same blocks are used in many levels. Here's some pics of the hack:

I translated the difficulty selection and save screen. Note this hack is based on the JP version of CV Legends which has SRAM instead of passwords.

Here's a link to a thread I originally posted this hack in:

In that thread you can see a couple pics from a unreleased version of the hack. The hack was on a hard drive on a computer I don't have anymore so it's likely lost.

Here's the patch:

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