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Topics - Millow

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Programming / PSX - Y-Pos - PARADOX Patch Problem
« on: January 06, 2016, 04:41:23 pm »
Hello all, i have a little problem with the Y-Pos of one game, Resident Evil 3 : Nemesis (PAL-FRA).

The game is Libcrypt protected and i need to patch it with PARADOX patch, and this patch have a cracktro, you can select PAL or NTSC before play and the problem is here, the game is a PAL version and when i boot it NTSC, the image is a little too down on the screen... I've try to correct that manually but the patch use is own Y-Pos setting, nothing to do with the original Y-Pos code, it have no effect... Any programmer here can look how the patch work and center the screen for the NTSC?? Any help will be realy apreciated.

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ROM Hacking Discussion / PSX: Correct Y-POS ?? (PAL2NTSC)
« on: September 05, 2015, 05:13:55 pm »
I have use PAL4U + Zapper2000 for convertion, but the game need to be more upper on screen... When i go to the decimal position of the .bin done by Zapper2k i see:

NTSC & PAL:
0A 00 24 86 02 00 40 14 13 00 90 24 10 00 90 24 0E 00 22 86 00 00 00 00

PAL COVERT (P4U+Z2K):
0A 00 24 86 02 00 40 14 00 00 90 24 00 00 90 24 0E 00 22 86 00 00 00 00

If i change the 00 value in 21, the screen go down, ok but how do lower value of 00 ?? :banghead:

Anyone can help me for find the correct Y-Pos?

* The game is Silent Hill (SLES_015.14) *

Thanks

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