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Topics - killer dagger

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1
Programming / can someone help me with something in game maker?
« on: August 31, 2015, 09:23:43 pm »
okay, i got the player going up slopes, but the problem here is getting a automatic moving object going up slopes.
So back to my question how can I get the object moving up slopes too?

2
ROM Hacking Discussion / how would I convert this?
« on: July 19, 2015, 04:11:37 pm »
how would I convert this so it would open and read the rom and how would I make this open ONLY a yoshi island rom because with this I could end up opening a super mario world rom or any other smc file. I just want this piece of code to open just a yoshi island rom!


Code: [Select]
     Dim OpenDLG As New OpenFileDialog

        OpenDLG.Filter = "Yoshi Island Rom (*.smc)|*.smc"
        OpenDLG.Title = "Open Rom"
        OpenDLG.InitialDirectory = "C:\"
        OpenDLG.RestoreDirectory = False

        DialogResult = OpenDLG.ShowDialog

        If DialogResult = Windows.Forms.DialogResult.OK Then

            Dim objreader As New System.IO.StreamReader(OpenDLG.FileName)
            Label2.Text = "Rom is opened"
            SaveToolStripButton.Enabled = True
            CutToolStripButton.Enabled = True
            CopyToolStripButton.Enabled = True
            ToolStripButton1.Enabled = True
            ToolStripComboBox1.Enabled = True
            HelpToolStripButton.Enabled = True
            PasteToolStripButton.Enabled = True
            objreader.Close()

        ElseIf DialogResult = Windows.Forms.DialogResult.Cancel Then

3
Newcomer's Board / what kind of file is a snes rom?
« on: June 21, 2015, 11:14:38 pm »
What I mean is... Is it a binary file or a text file,etc (which I know it's not)

4
Programming / how to hack a rom with visual basic 2010
« on: May 09, 2015, 03:24:53 pm »
example: how lunar magic works when stretching the tile and it makes a different on the level you are using?

5
Newcomer's Board / programming a rom in visual basic 2010
« on: May 03, 2015, 10:14:03 pm »
how do I add music to and from a super Mario world rom using visual basic 2010  :banghead:

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