I'm trying to figure out where in the rom does what, such as what data is giving enemies hit points, weakness, sprite, movement, etc. in Mega Man 5 GB rom. As you see there's no data on internet, so I want to try compile one myself (or maybe you of you could help compile one for me).
I figured maybe using rom corrupter will help me spot something changed in game and then try narrow down to specific address, but I had no success (it was either softlock or nothing)
Best I could get was so far I figured rom ranging between 65000 to 67000 (just wild guess) had to do with stage select graphic / text.
Could anyone tell me better technique to get this done better or link me to a guide to understanding rom map?