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Topics - Metal64

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1
ROM Hacking Discussion / aladdin sega genesis - hacking notes
« on: July 14, 2020, 05:36:03 am »
I had been hacking "disney aladdin" for sega genesis for months, so I decided share my findings.


initial quantities of lifes in practice mode
0x1b0048
00 35

initial quantities of lifes in normal mode
0x1b0056
00 33

initial quantities of lifes in difficult mode
0x1b0064
00 32

initial quantities of apples in practice mode
0x1aa670
31 35

initial quantities of apples in normal mode
0x1aa67e
31 30

initial quantities of apples in difficult mode
0x1aa68c
30 35

initial quantities of gems (all mode)
0x1aa666
30 30

lifes have a limit of 9

apples and gems have a limit of 99

examples
30 30 = 00
30 39 = 09
00 39 = 9
39 39 = 99

July 14, 2020, 05:37:06 am - (Auto Merged - Double Posts are not allowed before 7 days.)
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Sound address (Incomplete)

122db5 - flagpole
1b32a5 - menu change
1a9c73 - head pop
1b1353 - ne naw tune (music of preview level)
1af48b - apples
1af24b - gem
1b0d9d - music level complete
1b5199 - apu bonus level music
1abef9 - apple splat
1b5689 - pole slide
1acd3f - flamingo hey!
1acd1b - flamingo hey 2
1add93 - rock bounce
1a9473 - out of apples
1af3d7 - abu tokens
1af4ed - genie tokens
1aeeef - genie heart
1abe9f - sword ching (knife juggler, Fazahl, Razoul, Gazeem)
1ae5a9 - aladdin hurt
1ae699 - continue point (checkpoint)
1a96c5 - low sword
1aecab - gazeem hit 1
1ac209 - gazeem hit 2
1a944f - object throw

2
I was hacking Death and Return of Superman (USA) for sega genesis and I found this




It's appear to be C programming language, it's start at 0x14600 and end at 0x15600

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