I was on a Frogger kick, and stumbled on something more pleasant than a crocodile spawning to ruin that last hop to safety. My Frogger Toy Trials has text that appears to be from a never released Japanese version! Any insight on this, and if it's complete enough to try to enable?
Look for .jp.sdf files in the data/strings folder.
Vying for the system's fastest script dump, Pipe Dream has only three(!) lines of graphical Japanese I've seen yet. While I haven't haven't reached any of the game's multiple endings, there is a video showing one and it's in English. https://youtu.be/jy0gw52edmo?t=1571
What is there for games with interesting elements considered to have been made BETTER in the translation process? Let's give a positive outlook here, in defiance of all the toxicity online about how bad changes are.
Yu-Gi-Oh Destiny Board Traveler of all things. The original USA/Japan dialogue fonts were white on bright backgrounds, ugly and hard to read that way. Europe improved it with black text shadowing. (this update later found its way to America in the double pack, extra languages included)
What would "simply" tacking Zelda's original mic features onto the NES version we know and love entail? Obvious to say, the idea of an FDS translation has been brought up before. But that isn't what I mean.
I don't know how the mic hardware works, or if the NES version has enough free RAM/ROM space to fit its code back in.
Has anybody ran through WWF No Mercy's code to try finding the specific problem cause? It'd be nice to see this decade old debacle at last identified. If not a ROM patch.
Or is there actually a cartridge hardware flaw, making it unable to occur (and hence no reason for any patch) with emulators/flashcarts/etc?
As some of you may know... This game (at least early copies if not the entire NTSC run) was plagued by a major recurring data deletion bug. All saved data on cartridge could vanish at indeterminable moments. Severe enough IIRC it may even happen during the story mode. So if one is playing a created wrestler's story they could revert back to default in their next appearance!
It's not yet completely proven fixed NTSC cartridges exist. Only unverified user reports that might possibly mean nothing. Contrary to the rumored THQ exchange program I haven't seen sufficient evidence of.
PAL version 1.1 is known created, easy to distinguish with both an updated front label and ROM dump. But even that I've yet to see proof whether it fixes the save bug. Amazingly enough.