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Topics - MMG123

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ROM Hacking Discussion / Mega Man Zero Cutscenes Editing
« on: April 28, 2020, 12:24:41 am »
The cut scene in Mega Man Zero I need help to find


Artwork found on google , but is a reference to the cut scene in Mega Man Zero I need to find.


Hello everyone, I'm making a sprite hack in Mega Man Zero and I want to change the cut scenes with Zero in them to the character of my sprite hack. I found all but one cut scene which is the last one where Zero slashes the Pantheon in half (as shown in the above image) , I tried different tile editors and programs like for example : NLZ-Advance. I don't know if the image is compressed or what kind compression it is or how to do it. I really like to edit it to make my sprite hack more complete. any help is appreciated :D

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ROM Hacking Discussion / I have a question about Sappy.
« on: October 01, 2015, 07:07:12 pm »
I trying to edit the music in the Mega Man Zero games mainly Mega Man Zero 3 its just that when I assemble my created ".s file" in sappy it sounds horrible in sappy and in the game, the only instrument in any midi file I'm using that I can get a pleasing sound from in sappy and the game is the harmonica instrument.

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I want to know how to find hex pointers in the mmz games for the gba , and also how to re point them , example : say i want to re point copy x's buster shooting motions to zero's buster shooting motions so when i play the game and shoots zero's buster it will look like copy x's buster motions instead of me tile editing to change the look of zeros sprites.

i tried to find hex pointers myself in the game but no luck i tried adding 08 to the offset address like say the offset is 123456 i did it like this 08123456 and i also reversed it like this 56341208 , but no luck what so ever

i can tile edit , palette edit , and even a little bit of music editing to the mmz games , but i can't figure out how to find the hex pointers and re pointing them.

i hope someone can help if its possible.

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