I was asked to look a bit into Saturn hacking, and I... don't know the tiniest bit about it.
So, here some questions:
1) Is there a Sega Saturn Code Decompiler of any sort, or do I have to disassemble?
2) Speaking of disassembling: Where to start? I have spotted one file I guess to be the main code file. Do I start at Byte 0, or is there, like in SNES ROMs, a vector at a certain Position that Points to the program start?
3) It is a lifetime filling Task to disassemble a game/program that is written in a high Level programming language, isn't it?
Thanks in advance for helping me out / strengthening my doubts.