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Topics - mojoe128

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I have been working on a 5 player hack for Super Bomberman 2 for a little while.  Progress has been smooth and i have most of the big problems figured out/finished.

I have run into an issue with not having enough background palettes.  Right now i am overwriting one of the two palettes for the map background.  This solution is fine if playing on map 1 because it only uses the first one but it messes up the palettes on every other map.  I really only like map one but i would love to leave all of the maps selectable for the release.

Is it possible in any way to use a sprite palette for a background?  I don't think it is possible but thought i would ask......or if anyone has any other ideas that may help me. 


I need it to run on real hardware too.

here is a progress pic



Thanks

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ROM Hacking Discussion / Trying to submit a hack
« on: January 28, 2013, 11:48:04 am »
I tried to submit a hack to the site but had some issues with my ips file.  They said my patch had most of the entire original rom in it.  I am not really experienced making ips patchs.  I made a new one with lunar ips and it is smaller.....but i cant tell if it is going to fall into the same most of old rom category.  If any one had any tips for making correct ips files i would love some help.  Also they said i didn't have header status for my rom.  Not sure what that is

I'm real excited to release this hack so any help would be appreciated

Thanks
mojoe128

January 28, 2013, 01:23:16 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
I resubmitted with the new smaller .ips and other info they were asking for.  Hopefully it works this time.  Keep an eye out for an awesome Super Bomberman 2 hack!  Cross my fingers

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ROM Hacking Discussion / Super Bomberman 2 hack sprite question
« on: October 03, 2012, 08:09:40 pm »
Hi

I have been working on a Super Bomberman 2 hack for the last few years.  Its mainly focused on the multi player.  Over the last few weeks i have been making great strides.  I added some gameplay changes, like if you have the kick item, you can hold L button or R button to get different speed bomb kicks. I made it so you can select different item sets for the different maps in multiplayer.  I added different maps and the ability to select alternate versions of map #1.  All good.  So i have been adding a character select to the game.  I have it all working in the background but i need a way to show what character you are selecting in the menu.  At the moment it shows a picture of Bomberman in the menu that you can select the color of, it is a tile.  Would it be possible to load the sprites of player 1 - 4 into the menu?  If it is possible it would be the ideal situation.  That way it would switch if you change characters and colors.  It would also not need changing if i add more characters.  This may not make much sense if you are not familiar with Super Bomberman 2 but i hope i explained it well enough.

Any help with this would be much appreciated.

Thanks!

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