News: 11 March 2016 - Forum Rules

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - diegoarmando547

Pages: [1]
1
Hello everyone,

In Xenoblade Chronicles, there is a hidden MMO style system where the difference between your level and your enemies level ends up in penalties or advantages.

This wiki page explains the mechanics behind it
https://xenoblade.fandom.com/wiki/Level_(XC1)

I heavily dislike this, and i would like to change it on the Wii version to have

±0% hit rate, ±0% evade rate, ±0% ether hit rate, ±0% block rate applied to all levels.

also, if possible too , to remove XP and AP modifiers and to set SP recieved to 10.

How can i remove them ?

I tried to open an hex editor and tried some research but i haven't found the relevant data that i would change to "0" or "64" depending on how it is displayed.

Thank you in advance for your help.

2
Newcomer's Board / Re: Introduction Topic
« on: September 01, 2020, 03:57:31 pm »
Hi,
Video games are my favourite hobbies and i have huge respect in people working to translate/fix/convert a game.
there's tons of games i have played thanks to this site, it's fantastic and i wish you a good continuation.

Pages: [1]