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In this case, you probably want to test the hack. I'm not aware of any program specifically designed for this, but you can make your own. I suggest downloading something like WinSpy++ that can view and edit some visual properties of user controls.
If this is a game that doesn't have security measures and you are relatively competent in C/C++, I would suggest creating a DLL project in Visual Studio with your code changes. You can then use DLL injection to get your code into the game's address space and modify the game to call those functions. Cheat Engine has some support for runtime assembly modification and DLL injection, but I'm not sure if you can apply modifications permanently.
Every control is rendered using a default font (ie. GetStockObject(DEFAULT_GUI_FONT); ) unless you explicitly SendMessage a WM_SETFONT message. You would need the font handle or to use CreateFont to obtain a handle to use WM_SETFONT.
It's my recollection that you need to use Windows messages, SEND or POST, to achieve this in a listbox control. I think I remember doing it that way, when the .NET wrapper didn't have a mechanism for tabs for some project I was dinking around with. The .NET folks have been working really hard. But they haven't gotten all of the old Win32 API features rolled over into .NET properties and methods, yet. Would be nice if they got it all done, because Microsoft is really pushing people hard against using Win32 API. But then they leave things out, or make the performance a lot worse, in .NET and this pushes people back into using the API despite all their work and hopes. Look up LB_SETTABSTOPS.
EDIT: Ah, here's the page.