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Messages - aorin1

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the same way it did when your question was asked and extensively answered 6 days ago?

or are you talking the actual North American release now?  be more clear.

Yeah, I totally missed that, my question was clear, though, I wanted to know how this uncensored patch compared to the Japanese version which was translated a few years back.

Thanks to Rodimus Primal for the in depth reply.

Hi, I'd like to know how this uncensored edition compares to the Japanese translated original?

How does this uncensored version compares to the vanilla Japanese translated patch?

I checked a nice 3 Player hack for the original arcade Final Fight and always wanted something like this in the Streets of Rage series.
Is it possible to do?

Personal Projects / Re: Translating Saturn Grandia
« on: March 25, 2020, 09:25:45 pm »
This is still the best version of the game, I'm glad we're almost getting the full translation for it.
I'll patch my games and will let you know if I encounter any issues there.

Personal Projects / Re: Translating Saturn Grandia
« on: May 10, 2019, 11:59:00 pm »
You're on fire.
Seriously, I'm so glad this is becoming real.
I read above you also mentioned that Digital Museum is translatable with the same tools, great news!

Personal Projects / Re: Translating Saturn Grandia
« on: February 11, 2019, 09:57:12 am »
 :crazy: Great NEWS!!!

Personal Projects / Re: SonicNes ♦ Improvement Next ♦
« on: November 26, 2018, 11:29:21 am »
Can NES really display so much colors at once?
Amazing job, I watched a gameplay from a previous version and it's really good.
Do you think there's a way to make Sonic controls feels more like Genesis/Mega Drive? The way it plays now it seems it could have a little more "gravity" to it, what are you thoughts?

Again, can the real console display such a colorful game like this?

Personal Projects / Re: Translating Saturn Grandia
« on: September 17, 2018, 01:57:38 pm »
Thanks for starting this project, the Saturn version is the best!

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