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Messages - CrimsonMagus

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1
An opportunity presented itself last fall. So, I was able to study all the code mostly full-time for about 3 months. The tools I wrote took about a month.

I pretty much started from scratch this time, and used very little of my work on the C++ remake.

I probably spent more time on the conversion tool than expected, because I wanted to avoid manual editing of the assembly code. I wanted one input and one output: I edit labels and comments in Mesen, and the conversion tool processes it all and turns it into .asm files.

2
Yes. Github's UI is busier than Bitbucket's.

3
I decided to migrate my repositories to github:

https://github.com/aldonunez

There, in addition to the Zelda disassembly and remake, you will also find a Final Fantasy remake that I wrote based on Disch's disassembly.

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