Personal Projects / Re: Un-Worked Designs: Working Designs minus bullshit difficulty (Latest: Lunar 1)« on: February 19, 2017, 07:14:38 pm »
No need to get rude.
Also Mario 2 is more of a remake than a localization, just like the wonderboy in monster land localization that change all the characters. Hell they ported Mario 2 back to japan as "Mario USA", not many people mention that when flaunting their knowledge of Doki Doki Panic .
I honestly sorry if I'm coming across as such, I did remove some stuff here and there that was a bit much. It's a bad first impression.
Mario 2 is a pretty interesting exception, it's been localized so much it's pretty much a new game. But at it's core it's Doki Doki Panic. Really the only thing they did was Mario-fy the game and add a run button.
A better example of localization would probably be the SNES era Square games and some people debate about that heavily too. At least they didn't stray too much in the gameplay department.