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Messages - kendotlibero

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Newcomer's Board / Re: TGM1 Conversion
« on: December 21, 2020, 04:01:30 am »
It would appear you're expected to use both Windows and Linux tools.
".sh" scripts are more associated with Linux.

The process involves turning the binary into a PSX executable, and finally building an ISO image.
But I'm not familiar with Playstation development software.
yeah, the .sh was doable for me. I contacted the author and saied that for the "converting to PSX-EXE" part i should use something like or
I'll try it later and see if it works
EDIT: the python one works, but I still think it's missing something
maybe the SYSTEM.CNF?

Newcomer's Board / TGM1 Conversion
« on: December 20, 2020, 05:30:30 pm »
I'm tryng to apply this rom
the readme states that after extracting some files from the arcade dump i should "- convert the patched MAIN.BIN binary to a PSX-EXE"
but I have no idea what he's talking about
I have this MAIN.BIN, but I have no idea what "converting to PSX-EXE" couls ever mean

Newcomer's Board / Problem applying a patch
« on: November 25, 2020, 04:03:18 am »
i'm trying to apply this undub patch to Baten Kaitos Origins here
but it gives me an error saying that the iso file is too small, even if it has the same hash in that page
I tried the newest redump version and it continues, but xdelta fails and it says
Error: The xdelta patching failed, files are invalid in the following file:
Baten Kaitos Origins (Disc 1).iso
Baten Kaitos Origins (Disc 2).iso
I even tried to inflate the ones with the crc indicated, but same error
anyone managed to apply it?

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