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Messages - Bonk

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any plans on adding a patch for arc the lad collection? it seems those games also got their difficulty screwed up by wd. as i have read the final boss of 2  is impossible to beat unless you get a secret party member or just grind.
Whoah, is this why the final boss of ATL2 was so absurd?
I had the "Secret" party member and I still had a hard time. I can't even remember how many times it took to finally beat it. And I think I ended up having to go back and grind a bit more too.  :huh:

This looks fabulous. Love the sprite work!

Personal Projects / Re: Legend of Dragoon (Remastered)
« on: December 10, 2019, 02:25:31 am »
I'm sorry, but slapping a but of images into an upscaler is not remastering. And they are always so obviously upscaled.
It takes no effort and no skill.
Learn how to recreate the images or learn to paint and interpret and trace the originals in 2D or 3D. Or use the upscaling as a basis to get a head start to manually clean up and make it look correct.  (

This stuff masquerading as "Remastering" is getting out of hand, it's bad enough it gets used in commercial releases when publisher can't be bothered to give a project an actual budget to hire real artists to do the job right. But that takes time and effort.

I love Legend of Dragoon, but it deserves better than this.

ROM Hacking Discussion / Re: Sega Genesis Music Creator/Editor
« on: November 29, 2019, 01:39:47 am » is a tracker that can create music. But as far as putting it into a game. No idea. You'd need a programmer I think.

Personal Projects / Re: Final Fantasy VII: Square-Enix Canon Addendum
« on: September 14, 2019, 10:46:04 pm »
No offense, but I could get the FFVII PC port running 20 years ago on a sub 100hz CPU. I'm sure your PC can run the current hacked up version of that port without issues.

And how exactly are you planning on playing the PSx version if not through emulation?

"-Lacking the extras some of the other versions offer, no voice language option"
You can play the translated ISO of the Japanese version here on the PSP with TV out in 240p.

The PSP has slightly softer video output even on a CRT but on a CRT you can increase the sharpness to almost perfectly match native PS1 output without artifacts. On one of my CRTs +6 on sharpness matches a native PS1 just about.

I doubt that many people care that it has co op or not these days.

This looks great and i'm very interested.

News Submissions / Re: Other: Castlevania 30th anniversary
« on: May 13, 2017, 05:01:56 pm »
This is awesome.

Personal Projects / Re: Romancing Saga 3 English re-translation [WIP]
« on: April 26, 2017, 12:54:51 am »
Not to mention that if they deign to port it to Steam there will be the inevitable need for a screen filter removal mod. :P

More like it will be a lazy garbage mobile to PC port that not only looks terrible, but runs at the wrong framerate, only supports an asinine aspect ratio, and uses a mobile phone UI.

Seriously, you'd be just better off playing the mobile version in Bluestacks.

The only AAA company that does a more incompetent job at PC ports of Japanese games than Square Enix is Tecmo Koei. Bandai Namco is a up there too with how inconsistent they are.

If you never told me that you made a private version for yourself, and changed the names to whatever you saw fit... Why would I care? I wouldn't even know that you did it.  On the other hand, telling me that my translation style made you cringe... Obviously, I'm going to care more about that. Maybe I shouldn't let my ego get the best of me, though.

From my perspective, yes, the fan base is small (even in Japan, it's not exactly a mainstream title)... If the English patched version is someone's first experience with the game, and they see the name "Karula," it won't seem familiar to them like it does to you. They haven't read the guidebooks and artbooks and all of that.  It will just look like Engrish, and their opinion of the game will not be as good as it might have been otherwise. They won't care that the spelling doesn't match a Japanese artbook. They won't care about what honorific was used or removed. They won't insist that Lulluantha refers to herself in the third person like she does in Japanese. If they did, they'd have to be pretty darn familiar with the Japanese script, and if so, then why would they be playing the English patch?

Anyway, I don't want to crush your dream. I'll resume work on it, if you want. And I'll even give you my blessing to make whatever edits you see fit to your own private copy. I feel kinda bad that I'm not the ideal translator for the project, but I'll man up and offer to help again, if you're willing to take it.

This this this. Proper localizations have to actually make sense in English and get the same intentions across to any native English speaker.

This extends to name changes, especially if the original makes no sense in actual English. A good example of comparing good name localizations IMO is Arc The Lad. Working Designs release of the games vs ADV's release of the anime. (Which has awful, cringe inducing name translations and name pronunciations.)

Tosh vs Toshu (Tofu?)
Gogen vs Gorgon (Turn me to stone?)
Kukuru vs Kukulu (Kukuwhata? This would be arguably ok, but it just doesn't read right in English.)

I've desperately want to use the Dragon Quest Dai no Daibouken remixes back from the early 90s. It has some of best sounding remixed music that has that 80s feel to it (rightfully so as well as I think it is appropriate for DQ1-3 specifically)

Remixed DQ2 Battle Theme:

Remixed DQ3 Final Battle Theme:

Just hearing how epic it sounds, and I just pray somebody patches those games up.

That's funny, i've never heard these versions. Because feels like I had a similar idea with the DQ2 battle theme with how they did the bass lines and the tempo increase.  That's great.

Gaming Discussion / Re: Bad News for Fans of the Ys Series
« on: March 02, 2017, 04:21:37 am »
Please! It runs at like 15 frames per second. And the PSP version has serious loading issues.
You are thinking the PSP version. The PS2 version runs fine with no issues.

Personal Projects / Re: Snes9x MSU-1 Support
« on: March 02, 2017, 04:14:33 am »
Just an FYI, if the clipping is present in the audio file itself and not in the playback system. Then reducing the volume of said files will not remove clipping. Once something has been clipped in digital audio. It does not come back.

At this point some kind of patch that simply lowers playback volume with the MSU Present would probably be easier for a lot of people rather than trying to edit every single song again.

Lot of popular snes games out there have a full or almost complete fan remix soundtracks by various artists, but for some other less popular games that none exist, but a few Japanese exclusives did have arrange soundtracks out there.

So far I think at least of half of the most popular snes games now have MSU-1 patches, but personally I hope one day someone will do a patch for DQI+II. Another game series to note that would benefit would be the Breath of Fire series, but the only issue is that not all of it's music is remixed (or least to my knowledge).
I had been wanting to do a MSU-1 patch for DQ I.II for a long time.

I could have easily had used existing recordings, like the Electone versions, orchestrated and other stuff. I opted to try and create synth arrangements using synths and samplers from the 80's and 90s.

Here's a few demos I never finished. The I field theme and the II battle theme

Gaming Discussion / Re: Bad News for Fans of the Ys Series
« on: February 23, 2017, 03:00:10 am »
NISA brought out Sakura Wars in America, I give them respect for that.
All this complaining about a different company translating Ys is dumb. I could care less what corporate hands I take this game from. The dialogue will still be just as stale as it always is.

EDIT: Also, all this talk of NISA shipping buggy games is old history (PS2 era stuff). XSEED did a bug critical release of Pandora's Tower in more recent memory.
Supposedly YS VIII has a decent story for once those who have played it in Japanese say.
Given that Bandai created one of the dullest translations imaginable, for their remake of the Gagharv Trilogy, on PSP, and Konami also created a really lousy port of Ys VI Ark of Napishtim, for PS2/PSP, you'd think they'd be weary of passing any of their flagship titles off to another publisher they have not worked with before.
YS VI for the PS2 was actually great IMO, minus the awkward CG and terrible voice acting in both English AND Japanese.

The new character model was fine.

And they certainly could not fuck it up on the scale of Bandai/Namco with the LOH PSP games.

I think most people's issues with NIS are the rampant self censorship with excuses and their localization/editing choices/inconsistency. (Dangonronpa from what I hear for ex)

It's a shame NIS sniped it from XseeD. I hope they deliver on the end product. Again, especially on PC where XseeD has excelled.

Gaming Discussion / Re: Bad News for Fans of the Ys Series
« on: February 21, 2017, 01:59:13 am »

A.) Someone at XSeeD pissed off someone at Falcom.
B.)NISA made them an offer they can't refuse.
C.)Behind the scenes snubbery by NISA
D.)Falcom not happy with performance of a lot of games published by XseeD.

Japanese companies are stuck in their ways, it's strange to see them want to jump ship to another company they haven't has as many relations with, rather than sticking with what works and isn't broken. Sure NISA published some in EUR, but it was mostly piggy backing off of XS.

That said, Falcom has worked with a million companies locally and internationally for their game releases over the years.
So not much new. XS has done a lot of releases and a lot of work bringing the series back into the limelight so that's definitely a puzzler why they'd not choose them. Maybe because NIS in Japan is doing PC ports directly themselves now with some success overseas and Falcom didn't want to make the PC version. So they went with them because their Japanese team could produce the PC version for them.

Who knows, i'm glad we are getting it at all. Especially on PC. But it is disappointing to see them toss XS to the wayside. I hope that doesn't affect other Falcom titles.

XS by far has shown the most love, and respect for Falcom's games out of any other English company in history. It'd be a shame...

Personal Projects / Re: Hard Rock/Metal MSU-1 set for Mega Man X
« on: February 11, 2017, 02:22:19 am »
There's some high frequency pitch that is really throwing me.  Getting some major dissonance from it (only present in the stage's track).  All else is good, but man that had my synesthesia going mad.
Guitars have intonation issues. And the transcription of the songs are are wrong, the melody and the backing are played in the wrong keys compared to the Synths. 

Good intentions. Execution needs work.

Dig through the audio code for War of The Lions on PSP to see where TOSE fucked up the audio emulation for FFT on PSP and fix it.
The audio sounds horrible compared to how it's supposed to sound on the PS1 and even the mobile ports got it right.

The reverb is missing, and the sound resampling sounds wrong. (Lower rate than it should be perhaps).

I made a comparison a few years ago with my DAW. I was able to pipe the audio from the PSP in, in real time and process it to add the reverb back. But the sound samples , still sounding harsher than they should stand out.

First is PSP untouched, second is with reverb. Last is PS1/Ios/AND

Gaming Discussion / Re: Good games with bad ports
« on: January 17, 2017, 10:36:52 pm »
90% of the Final Fantasy ports to PC and Mobile.
(The other 10% is FFXI and FFXIV, the only two that are even remotely "Good" ports)

The Dragon Quest iOS/Android ports

You know, the rest of the obvious ones. Devil may cry 3 PC, Onimusha 3 PC, i'm sure I can think of more.

I think the initial PSP release had the same gallery as PS1 actually.  I need to go look that up to refresh my memory.

EDIT: Yep, it was in there.
Considering their PC port quality these days, is this really a bad thing?  I mean the only mainline "retro" FF ports I'd actually call nice on PC anymore are VII and VIII, and they're different cases because they're more-or-less refurbished versions of the PC ports instead.

Really? Any PC version of VII and VIII are pure horse shit without any mods. Even the new IX port is barely more than passable. The audio quality in IX is embarrassingly bad. Far worse than the original game. I don't know how anyone doing professional audio work can so incompetently process and encode audio.

Almost every FF PC Port is crap,the ones that aren't have ass backward porting design choices. (LR,Type-0).
X/X-2 I think are actually the only ones that are anything close to being a very good port.

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