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Messages - releasethedogs

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1
Personal Projects / Re: KingMike's Translation projects.
« on: September 05, 2018, 12:25:37 am »
I'd be ecstatic for any monster maker video game to be translated.
I have the card game and I have translated that with google translate, well translate it enough to get the main idea.

2
Personal Projects / Re: Bubble Bobble Deluxe (NES)
« on: September 05, 2018, 12:22:40 am »
What exactly makes it deluxe?

3
Personal Projects / Re: Dragon Warrior 2 Disassembly
« on: June 19, 2018, 02:07:48 am »
Sorry, I had forgotten i posted here and then got busy IRL.
What I meant was, can you understand how the game determines if you hit the monsters and how much damage you do? Can you tell how the game decides if you get a "tremendous blow" power attack? stuff like that, the mechanics behind the game.

4
Personal Projects / Re: Dragon Warrior 2 Disassembly
« on: April 30, 2018, 11:03:04 pm »
this has me excited.
thanks for doing it.
can you tell how the battle system work?

5
ROM Hacking Discussion / Re: Wolfenstein3D - SNES Uncut hack
« on: April 09, 2018, 12:33:24 am »
just so you know the Mac version is based on the Jaguar version and has sprites from that version. There is an editor that is freeware now called wolfedit.

6
Three generations, actually, and the second one in three parts and in two flavors :)

What emulator is even used to play cell phone games. For example the preserved Castlevania game on the forum thread that you linked to.

7
Personal Projects / Re: Dragon Warrior 1-3 DX
« on: April 05, 2018, 12:23:42 am »
cool idea.

8
ROM Hacking Discussion / Re: Desert Bus Overdrive
« on: April 05, 2018, 12:17:08 am »
oh my bad, i misunderstood the text in the spoiler. I thought it WAS a April Fools Day joke.

9
ROM Hacking Discussion / Re: Desert Bus Overdrive
« on: April 04, 2018, 12:29:23 am »
you should make this for real.

10
Personal Projects / Re: Ghostbusters Remastered (GB1, NES)
« on: December 02, 2017, 12:15:10 am »
Or Dr. Chaos?

11
Personal Projects / Re: KingMike's Translation projects.
« on: August 08, 2017, 02:31:39 am »
As a child of the 80s, I very much grew up with mags like Nintendo Power. Looking back, I still don't really understand why they would list to the consumer the number of megs (as in, megabits just to make it extra confusing) a game was. Who cares? Even at the time, if a game was crappy it didn't matter how many megs it was or wasn't, andeven well into the SNES/MegaDrive years many of my favorite games were on NES and GameBoy, which obviously had games with small numbers of megs.
This is weird. I remember reading that in Nintendo Power as a kid.

12
stoked. One of my favorite games from when I was a kid. Thank you.

13
:D and what does Babadook mean?!

Its from a movie. You should watch it, very good movie. It's on netflix.

14
did the hammer, bee and extra monsters ever get added?

15
I'm excited for this one. Thanks for going through the trouble of editing and translating the game.
As for the font, please NOT a font with serifs.  ;D

There are plenty of fonts to choose from. Personally, I like "I can remember (notices)", "Big Bird Hide and Seek" or "PCB Artist".

This one is also quite nice. As is this one. Lastly, if you must, must, must use a serifs font, use the CAPCOM one.

16
I guess English translations have plateaued

17
I found an obscure Gameboy game called "Battle of Kingdom". It appears that the game is in English except for the story.
Just FYI in case someone is looking for a quick project or a weekend activity.

18
Personal Projects / Re: For the Frog the Bell Tolls DX (WIP)
« on: February 19, 2017, 12:19:52 am »
I know I am a bit late, but I just wanted to say the bigger font looks great!

19
Personal Projects / Re: Zelda 2 for GameBoy - Missing Link
« on: February 01, 2017, 08:45:04 pm »
I am really excited for this one!!

20
Personal Projects / Re: Capcom Games Editor (NES)
« on: January 14, 2017, 12:06:32 am »
Cool program. I do wonder one thing.
Why add support for only a single level? That has very limited utility.
Why not focus on making all levels editable before adding support for another game?

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