Also, I can't figure out what is meant by 'memory viewer'. Every time I look it up I get links to programmes which have memory viewers, but I don't know what that is or how to access it on SNES9X. An explanation or of what a memory viewer is, and an image showing how to use it in SNES9X would be awesome.
(using the disassembly view with breakpoints on instructions, on memory read/write, and with the memory viewer).So what does that mean? And how do I do that? I'm guessing that doing this involves setting the breakpoints so that the programme pauses at a moment where you can check something relating to the memory, but I'm not sure.
Any clarification or help would be great, as right now I feel totally clueless (and a bit stupid)...
p.s. I have no idea how to set breakpoints. A link to a guide on that would be great, as I was unable to find one.