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Messages - Crazy DAC

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1
ROM Hacking Discussion / Re: Help me search Text in First Queen (SNES)
« on: October 16, 2014, 02:34:51 am »
Sorry that I'm not read this topic for a while because I decided to focus on my project until it finish, but today I checked topic and see yugisokubodai already translated all the text then you can do this together with Gideon Zhi to make this game translation perfect. Then, there is nothing for me to do at this point, so I'll leave this project to you guys.  :thumbsup:

2
ROM Hacking Discussion / Re: Help me search Text in First Queen (SNES)
« on: September 23, 2014, 04:59:20 am »
Crazy Dac, How are you able to make the font look so clear and crisp when you look at the rom in a Crystal Tile 2? When I look at it with 16x12 font and 1bpp solid I get this:


Because you're in wrong offset. By default, it'll look like that.

For example, when I open the Rom and search the Font, it'll look like this:



The offset show in left box is the offset of first block. It's FCF00. Then I try to rise that number, and each time I +2 (FCF02 -> FCF04 -> FCF06...), the font go up by 1 pixel. Then I continue until FCF10, the Font look nice now. The exactly offset of Font is FD000 (like Vehek said above), you can know it by click the block あ and look at bottom right.



I see your image, it'll need +6. Or just simple put FD000 in offset box. If it go wrong, then you're using a different version Rom. Like my other version, the font is at 7D000.


3
ROM Hacking Discussion / Re: Help me search Text in First Queen (SNES)
« on: September 22, 2014, 04:35:08 am »
Today I tried to edit the small font (because the character name too short), the text change in menu screen but for some reason it doesn't change in the action screen:


If someone know how to make the text in action screen change too, then I'll use their full name (because 1 byte is 2 characters) if not, then I must use the short name (1 byte 1 character).

By the way, I finish the Merman and Amazones event already.

https://www.youtube.com/watch?v=V069VbW2e8A

4
ROM Hacking Discussion / Re: Help me search Text in First Queen (SNES)
« on: September 13, 2014, 11:19:57 pm »
The reason I'm not want to change text size is because this game not have "next line" hex (or it have, but I can't find it), and some time I use it to save some "space" hex. For example the dialog

SOFIA:「My dad's weak
Please defeat


Actually is

SOFIA: 「My dad' weakPlease defeat.

So, if I change the text width (characters will shorten by half), I must write it proper: "SOFIA: 「My dad' weak. Please defeat". I don't have enough hex for the "space" and ".". Of course if I can learn how to expanding the hex limit, then no problem.

It's not because I'm lazy, but I'm lacking skill.

I'm not really understand much about pointers, I know (or maybe I'm misunderstand) that pointers like shortcut hex that lead to somewhere, for example, hex 06 show オルニック word (which is 493B53393D from Offset 17F53 - 17F57), so 06 is a pointer?

Then to expanding the hex limit, I must write the dialog like normal, then use a pointer to write the expanding somewhere else that empty? Anyway, how to do that?

5
ROM Hacking Discussion / Re: Help me search Text in First Queen (SNES)
« on: September 13, 2014, 09:22:50 am »
Oh my god, I never think it's take 10 days just to translate 8 minutes in game...  :-[

https://www.youtube.com/watch?v=AhjO7Y8SSRE

I must say it isn't very good. Not mention about the grammar, some lines is very long so I try to short it as much as possible. Anyway, at least you still can understand what happening.

@Asm65816: After try translate this game, I think it isn't necessary to change large font width, but for the small font, maybe it'll need in future. I'll try it later.

Now the most problem is I still don't know how to expanse the hex limit.

6
ROM Hacking Discussion / Re: Help me search Text in First Queen (SNES)
« on: September 03, 2014, 10:35:21 am »
Too bad but I can't recognize many Kanji characters (because bad font). It's really hard to make a list.

Anyway, finally I can do something about the dialogue. But because the font, it's harder than my expect...  :huh:


7
ROM Hacking Discussion / Re: Help me search Text in First Queen (SNES)
« on: September 02, 2014, 09:50:24 am »
@Crazy DAC: Please don't use colored text. It makes your posts very difficult to read for some people.
Okay.
BThat's odd. There's only one known dump of "First Queen - Ornic Senki", so differences shouldn't exist. Edit: I don't know much about the format, but maybe you somehow picked up an interleaved ROM?
Well, errr... Maybe my Rom is [b1 or [h1C] version, I redownload an original Rom and the large font really at Offset FD000.  :-[
But building a table character-by-character is very slow. Why don't you or someone else do a kanji ID and I could try creating a table automatically?
Is it possible to do automatically? The Kanji also not in sequential order. This is the table I made so far:

Quote
01=[LINE1]
02=[LINE2]
03=[SLOW]
06=[NAME6]
07=[NAME7]
08=[NAME8]
09=[NAME9]
0A=[NAMEA]
0B=[NAMEB]
0C=[NAMEC]
0D=[NAMED]
0E=[NAMEE]
0F=[NAMEF]
13= 
12=、
19=。
4B=・
24=:
59=?
2D=!
2A=ー
92=―
35=[
36=]
1D=」
1C=「
A1=ぁ
34=あ
11=い
AA=ぅ
23=う
D7=ぇ
48=え
2F=お
1F=か
1E=が
3F=き
2C=く
A9=ぐ
40=け
86=げ
25=こ
6F=ご
3A=さ
8A=ざ
1A=し
46=じ
31=す
5C=ず
52=せ
6B=ぜ
50=そ
67=ぞ
14=た
26=だ
42=ち
1B=っ
3C=つ
16=て
29=で
32=と
44=ど
15=な
18=に
9A=ぬ
55=ね
10=の
17=は
5A=ば
A8=ひ
B4=ふ
B6=ぶ
7F=へ
A3=べ
C2=ほ
B7=ぼ
28=ま
56=み
72=む
58=め
33=も
4C=ゃ
4D=や
D8=ゅ
B5=ゆ
61=ょ
37=よ
22=ら
41=り
21=る
20=れ
60=ろ
2E=わ
2B=を
27=ん

F9=ァ
51=ア
64=イ
5F=ィ
68=ウ
8D=ェ
62=エ
CC=ォ
49=オ
78=カ
7B=ガ
4E=キ
3D=ク
70=グ
79=ケ
E9=ゲ
8B=コ
9B=ゴ
4F=サ
C0=ザ
A4=シ
8C=ジ
47=ス
74=ズ
0511=ゼ
73=ソ
81=ゾ
80=タ
D9=ダ
76=チ
0512=ヂ
39=ッ
05=ヅ
F8=テ
94=デ
5D=ト
43=ド
53=ニ
8F=ネ
DE=ハ
82=バ
EA=ビ
45=フ
DF=ブ
AF=ベ
87=ペ
5B=マ
BF=ミ
C3=ム
90=メ
7D=モ
54=ャ
E8=ヤ
FB=ュ
CC=ユ
CE=ョ
F9=ヨ
5E=ラ
38=リ
3B=ル
7E=レ
3E=ロ
77=ワ
0501=ヲ
30=ン
FF=々

0410=求
042C=発
0457=伯
045A=騎
0468=数
0486=打
0481=身
049C=外
052C=輪
4A=人
57=王
63=行
65=事
66=間
69=様
6A=士
6C=成
6D=者
6E=魔
71=戦
75=来
7A=兵
7C=隊
83=村
84=仲
85=部
88=力
89=下
8E=手
91=搭
93=半
95=魚
96=前
97=子
98=主
99=気
9C=女
9D=何
9E=敵
9F=持
A0=方
A2=石
A5=海
A6=早
A7=時
AB=打
AC=道
AD=生
AE=出
B0=国
B1=中
B2=死
B3=勇
B8=山
B9=神
BA=所
BB=物
BC=助
BD=使
BE=言
C1=見
C4=北
C5=武
C6=知
C7=強
C8=向
C9=先
CA=大
CB=上
CF=分
D0=配
D1=父
D2=話
D3=間
D4=悪
D5=器
D6=通
DA=西
DB=森
DC=自
DD=夫
E0=町
E1=南
E2=今
E3=待
E4=協
E5=味
E6=殺
E7=入
EB=沼
EC=活
ED=命
EE=守
EF=屋
F0=修
F1=私
F2=宝
F3=動
F4=心
F5=必
F6=番
F7=(c)
FC=東
FD=族
FE=支

NAME6=オルニック (Ornic)
NAME7=キャサリン (Catherine)
NAME8=リッチモンド (Richmond)
NAME9=ドワーフ (Dwarf)
NAMEA=カーディック (???)
NAMEB=ソフィア (Sofia)
NAMEC=ペリーズ (Perry)
NAMED=エルフ王ロイ (Elf King Roy)
NAMEE=ケンタウロス (Centaur)
NAMEF=半魚人 (Merman)

The table is not finish yet (missing 04 XX and 05 XX)) but I'm kinda tired, leave it tomorrow.

8
ROM Hacking Discussion / Re: Help me search Text in First Queen (SNES)
« on: September 01, 2014, 03:52:05 pm »
Thanks for answers, but in my Rom, the large font is at Offset 7D000:


Anyway, can you teach me (or give me a guide link) the method you used to find the large text Hex value? or at least tell me the Offset of the King's message in my first post? With that I can compare the character and the Hex to create a table, like this small text table I did:

A4=、
A5=・
A6=ヲ
A7=ァ
A8=ィ
A9=ゥ
AA=ェ
AB=ォ
AC=ャ
AD=ュ
AE=ョ
...

The method I use is simple, at first I did search a text in the Game Menu "ゲームスタート" with "ムスタート", then I got the Hex D1BEC0B0C4. I try to change it to D1D2D3D4D5 and the text change to ムメモヤユ, that way I know D2=メ, D3=モ, D4=ヤ, D5=ユ, so I can continue up and down until got full table.

So, if I know where is the Offset of large text "リッチモンド" in the message, I can replace the hex to build a large text table. With the table, I can dumb text in Rom and translate it.

By the way, this Game use Fixed Font, so the text will become ugly if I edit Japanese characters into English, is there any simple way to add Variable Width Font into the Rom?

9
ROM Hacking Discussion / Help me search Text in First Queen (SNES)
« on: August 11, 2014, 06:04:21 am »
At first, I'm must say I just an amateur (and English is not my mother language). I want to translate the game First Queen because it's one of my most favorite SNES Game, I don't know how to expanse or shorten the text, I just basically search the Japanese text and replace with English. I'm using the CrystalTile2 to search.  :P

Right now I can only translate the small text like this:

->


But I can't search the big text:



So, can anyone tell me how to search this line, and I can do same with the rest of the game. The message is:
ペリーズ:「リッチモンド伯よ、
たのむぞ。キッサンのくわだてを
打ちくだいてくれ!」

Thank in advance. By the way, I don't know the Assembly language, if it's required then I must drop it.  :(

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