« on: April 23, 2014, 01:34:50 am »
I did some tests here, and these are my configs:
- VBA 1.8.0
- Save Type: Automatic
- Flash Type: 64k
The game saved fine. Which makes me think there's only one thing that could be the problem... you're not using save states, are you?
I'm using beta 3, and the emulator was originally set to Flash type 128k. I changed it to 64k, saved, and reset... Still the same problem.
I do use save states and have never had a problem with them interfering with the save file. I read somewhere if I change from 128k to 64k, I'm going to have to erase the save data and start a new game for the change to take effect. No idea if there's any truth to this, but is there anything else that could be affecting the saving?