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Messages - K3fka

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ROM Hacking Discussion / Re: SMW Central Mad Scientist ASM contest!
« on: August 06, 2016, 08:59:46 pm »
Later on in the rules we have two things regarding that:

27. The round duration can last from two to six weeks, depending of the theme complexity.
28. If all participants agrees with antecedence, a round can be extended for 1-2 weeks without point discount.

We do have to have several rounds to properly eliminate all of the contestants without knocking out too many in one round, but at the same time we don't want it to drag on forever, so yeah.

ROM Hacking Discussion / SMW Central Mad Scientist ASM contest!
« on: August 06, 2016, 08:13:41 pm »
Hi, everyone. I'm a mod on SMW Central, and we'd like to extend a contest we're running to anyone here who is interested. Please let me know if this isn't the correct forum for a thread like this. Anyway, this is our first Mad Scientist ASM Contest, the search for the one true ASM Master! Here are some details:

Welcome to The First Mad Scientist ASM Contest! Finally an ASM contest where the main rule is: use ASM at will!

So are you interested in becoming the MAD SCIENTIST? Interested to see new cool things? Or just to watch how this contest will be progressing until the winners come out? Then follow me!


We're looking for a champion. The best ASMer of the site. The one who will make big revolutions. The one who will be the MAD ASM SCIENTIST!

How the contest will work

After 2-3 days the signups deadline, the ROUND 000 will start with a broad theme and you all will have 2 WEEKS FROM THE POST to submit me though PM all resources used and detailed information of what you did. You can also submit a video file showing your submission and that video will be uploaded to SMWC's YouTube channel.

After the deadline, the voting period will start. The entries will be judged by the public and by our special invited judge.

Because of that, you cannot hint at all your contest or you may get relative (percentage) points discount or even elimination. Pretty much like Idol. Each round will eliminate around 2 people until we get the GOLDEN ROUND.


The Judge

Together with public voting, we will also have a specialized judge, who its vote will have 20% weight over all votes. That means someone's final score will be 20% from the judge and 80% from the public. The judge vote is only revealed after the voting period, so there is no influence from his choices to the public.

Our judge this time will be Roy. One of the most experienced and old SMW ASM hackers ever, Roy is specialized in Mode 7, ex-ASM Staff Member and made lot of contributions while he was an active SMW Hacker and moderator. He will be coming back just to help us making this contest even better.


The Award

Our winner will get a six month free name color on the site. Additionally, the top three will be scored with a golden, silver and bronze trophy, respectively to the 1st, 2nd and 3rd position. The 4th and 5th position will get a honorable trophy for the good performance. All the other legit contestants will get a participant trophy.

So do you think you have what it takes? Signups are open on SMW Central until August 11th, so go for it! Also be sure to check out the full set of rules in the linked thread.

Cool, I've added those in. Now I'm interested in doing WL3 stuff again, so I'll probably be doing some more ram documentation.

Hey, glad to see some Wario Land 3 stuff getting somewhere. I dabbled a bit in documenting some of the ram, and I was working on trying to disassemble the game, although that never got far. I'd like to try to help you guys, but I don't know how much time I can devote to this. I can, however, give you guys the little documentation I have, as well as the documentation Drenn (level editor creator) gave me (not sure if it got a public release before this).

My (puny) ram map: Anything with a question mark is something I'm unsure about, so take those ones with a grain of salt. It's been many months since I actually did anything with this, but I'm pretty confident in my past self about the ones without question marks.

Drenn's documentation:

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