News: 11 March 2016 - Forum Rules

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - kandowontu

Pages: [1]
1
ROM Hacking Discussion / Re: List of Co-op / Multiplayer hacks
« on: December 27, 2021, 08:25:38 am »
Starfox Exploration Showcase adds a 2 player co-op mode :D

https://www.romhacking.net/hacks/5510/

2
can we stop ruining star fox with speed up hacks that make the game unplayable? 60 fps master race needs to be stopped.

According to Dylan Cuthbert, this is how they enjoyed the game in-house. It’s your right to your own personal preference, but you’re literally the only person to complain so far. Feel free to not use the hack.

3
News Submissions / Re: ROM Hacks: Starfox upgraded with SuperFX2 Chip
« on: November 18, 2021, 09:29:15 pm »
The problem with that is the source code we have does not make the final StarWing EU/German builds. They must have been updated after the source code date that we acquired. I can make one for StarWing, but it will replace the title screen and likely any text with the NTSC version. LMK if you're still interested!

4
News Submissions / Re: ROM Hacks: Starfox upgraded with SuperFX2 Chip
« on: November 16, 2021, 10:06:51 pm »
The only problem I've come across involves music and sounds being truncated, like on the opening scene when starting the ROM itself up and the scene where the Arwings are about to take off when starting on Corneria.

Yeah thats really not even a problem imo, its just proof of the speed increase. Someone who cares enough can easily slow down the speed in the sections required to sync up the music though.

5
News Submissions / Re: ROM Hacks: Starfox upgraded with SuperFX2 Chip
« on: November 16, 2021, 12:13:47 pm »
Is the polygonal mapping complicated in SNES games typically?

There's an 80 vert limit (set in the code), but yeah its pretty complex stuff. Its an object format exported from blender into an amiga format, then converted into a BSP text format for the code. Fun fun fun. We have managed a bunch of custom models though!

6
News Submissions / Re: ROM Hacks: Starfox upgraded with SuperFX2 Chip
« on: November 16, 2021, 08:26:47 am »
Glad you are enjoying it :D Some timing issues COULD be dealt with, but they are minor and only serve to prove how much faster its going now.

>The final step would be having an emulator that can run Super FX 3D in 4k resolution and without dithering.
RTX on  8)

>Question: does running this on an overclocked emulator make it even better FPS?
A little bit! It really just helps with bottlenecking issues when there is a lot going on...you can REALLY see the difference on some of the new levels I'm working on. In my twitter profile is a discord if you want to check it out! @kandowontu

7
News Submissions / Re: ROM Hacks: Starfox upgraded with SuperFX2 Chip
« on: November 15, 2021, 11:13:22 pm »
>I wonder if Exploration Showcase uses the SuperFX 2, it certainly seemed smoother to me than vanilla Star Fox.  If not, I'd love for this to get incorporated into there somehow - it's hard to go back to Star Fox without cockpit view anywhere.
Yes, Exploration Showcase has upgraded to SuperFX 2 as of yesterday...its really going to need it for the 3 brand new courses/12 new worlds I'm currently filling up :D

>Sounds cool, so like the SA-1 hacks that remove the slow down from older SNES games ?
Sort of! This just enables the faster 21.4mhz SuperFX2 chip, so its kind of like having overclocking on an emulator without needing to turn on overclocking.

>I see version 1.1 on the project page...but will wait for version 1.2 to be added.
Version 1.1 is the final build. It got approved very quickly after 1.0.

>Question, for a Windows 10 PC, what would be the best emulators to run SuperFX-2 games on ?
I prefer SNES9X, with SuperFX overclock at max and CPU overclock at 400%.

>Also, are there any videos of this in action ?
https://www.youtube.com/watch?v=9VTyBrMIReU
https://www.youtube.com/watch?v=21Q-XCD8oe0

8
Thank you! I really do appreciate the encouraging words :)

Working hard on improving 2 player mode...I already got a life bar working!

9
 :thumbsup:

Having a bit too much fun with the source code  :angel:

Pages: [1]