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General Category => Gaming Discussion => Topic started by: Piotyr on June 16, 2021, 03:39:38 am

Title: Final Fantasy Pixel Remasters
Post by: Piotyr on June 16, 2021, 03:39:38 am
So we don't know much about these since the trailer is pretty barebones but rpgsite.net posted this comparison of the sprites that were shown (https://assets.rpgsite.net/images/images/000/100/981/original/final_fantasy_pixel_remaster_series_comparison-with-pc1.png)
What do you guys think? I like the ff 1 sprite better, ff 4 and 5 sprites the same and hope they touch up the 6 sprites with more shading.
I hope we get more news soon!
Title: Re: Final Fantasy Pixel Remasters
Post by: Special on June 16, 2021, 07:35:36 am
All the OG ones are vastly better.

And I hope whoever did those IOS/Steam port ones is still getting lashes for it.
Title: Re: Final Fantasy Pixel Remasters
Post by: Chicken Knife on June 16, 2021, 07:59:03 am
The only one I like better than the original is Rosa, who always looked a little off to me in the SNES version. Not sure why they didn't just use the original sprites.

And of course, the ones I'd really love to see here are missing: A 2D remade version of the FF3 sprites.
Title: Re: Final Fantasy Pixel Remasters
Post by: Starscream on June 16, 2021, 08:28:18 am
It looks like old FF games will never get any clear visual upgrades anymore beyond what they got originally when some of the old games were brought to GBA, PSP etc.
Title: Re: Final Fantasy Pixel Remasters
Post by: AxlRocks on June 16, 2021, 07:17:56 pm
I think the sprites look far better than the 2013/2014 stuff and far worse than the originals.

I've only played the original trilogy but of those I feel the WSC/PS1/GBA graphics were the nicest overall. Darn shame there just wasn't anything done for FF3 and everything from the WSC version is probably completely lost, knowing Square.
Title: Re: Final Fantasy Pixel Remasters
Post by: Chaos Rush on June 16, 2021, 09:53:40 pm
It’s pretty clear that the original sprites were meant for CRT TVs and relied on smearing + high contrast to create the illusion of more shades (especially evident with FF6’s original sprites). The new Pixel Remaster sprites look like they’re for LCD’s and kind of look like what the originals would on a CRT, but since the targeted screen type is different it looks completely different to the raw pixel art of the originals.

With that said I do like the new sprites actually, just wish they had a bit more contrast. Also wish the collection was coming to consoles instead of just phones & PC.
Title: Re: Final Fantasy Pixel Remasters
Post by: FallenAngel2387 on June 17, 2021, 09:11:42 am
10+ years ago I would have considered myself crazy for thinking of it, but the original sprites also take scanlines into account. Even through emulation, good blur filters with a decent attempt at scanline simulation(hopefully not super dark lines, or ones too close together) and things would look a lot more rounded out/less jagged.

Title: Re: Final Fantasy Pixel Remasters
Post by: Jorpho on June 17, 2021, 10:12:31 am
I feel like I've asked about this a bunch of times, but did all the enthusiasm for cleaning up the Steam releases ever result in something definitive? Or did people just give up?
Title: Re: Final Fantasy Pixel Remasters
Post by: thr on June 17, 2021, 12:47:43 pm
nothing's definitive in this world, especially not things coming from the modding scene.
the one mod that maybe comes close would be the Atma Weapon mod for FF6. it's mostly complete, fully usable, and a definite, huge improvement over the official release, but i think its makers are still working on it, so it's not definitive still.
there's a bunch of mods for other installments, but not much, and nothing big. there's some WIP stuff too, but it's going slow, as is often the case with these things.
Title: Re: Final Fantasy Pixel Remasters
Post by: PresidentLeever on June 17, 2021, 01:42:09 pm
Well that was depressing...
Title: Re: Final Fantasy Pixel Remasters
Post by: Piotyr on June 17, 2021, 04:15:10 pm
I just think the sprites need more shading and they would be better, nothing a simple mod can't fix.
So from the trailers the enviroments and monster sprites look beautiful as always.
They also seem to have a mini map feature, lets hope no mobile ui "feature" for the steam release.
Title: Re: Final Fantasy Pixel Remasters
Post by: mkwong98 on June 18, 2021, 12:19:48 am
What do you think of the expanded sprites in FF Brave Exvius? I wish they make a remake with those:
https://www.spriters-resource.com/mobile/finalfantasybraveexvius/ (https://www.spriters-resource.com/mobile/finalfantasybraveexvius/)
Title: Re: Final Fantasy Pixel Remasters
Post by: deadlyblossom on June 26, 2021, 12:45:34 pm
Will it be NES and Super NES pixels or will they be enhanced?

Will they be on Nintnedo Switch, PlayStation 4 or Xbox one or Steam program?
Title: Re: Final Fantasy Pixel Remasters
Post by: Chronosplit on June 26, 2021, 01:34:32 pm
I'm kinda split about this.  I remember a certain article explaining in great detail what was wrong with the most recent FFV/VI versions.  These sprites seem to only take into account the writer's criticism with nothing else, to the point that I wonder if Mr. Intern is going to be heading this project once again.  I'm not passing judgement, I hope they get it right this time around.  I just hope that this is not giving me a look forward into the same thing all over again, but slightly better looking and costing more money.

I agree with the shading though.  Weirdly, that's the one thing they didn't address and I wonder why?  Either a mod or some nice CRT filtering with ReShade can easily fix up the sprite flaws though.

All the OG ones are vastly better.

And I hope whoever did those IOS/Steam port ones is still getting lashes for it.
Actually, if I remember correctly they contacted the sprite artist for the original games for the Steam/Mobile ports.
Title: Re: Final Fantasy Pixel Remasters
Post by: deadlyblossom on June 26, 2021, 04:18:51 pm
Why just Steam and Mobile devices?
Title: Re: Final Fantasy Pixel Remasters
Post by: Jackie Lyn on June 26, 2021, 04:38:15 pm
I like how clean the new sprites look. The way the line weight is handled (heavy on the outside, thin on the inside) helps clarify some detailing that gets a bit cluttered in the original sprites. However, they do seem to fall into the common remastering trope of making everything lighter and brighter, and the shading seems noticeably weaker than the originals, especially the lack of shine on Cecil's armor and the simple gradient work on the FFVI sprites. If nothing else, they're certainly better than those flat, smeared looking ios sprites. That Locke sprite from 2014 is straight up awful. The posing and depth are almost nonexistent. And I know that's supposed to be his pecs, but it looks like a beer gut the more I look at it.
Title: Re: Final Fantasy Pixel Remasters
Post by: Chronosplit on June 26, 2021, 09:42:02 pm
Why just Steam and Mobile devices?
Because Square usually ports stuff to every device known to man, except these two games.  So we just say it was on those two platforms to separate them from the SNES, PS1, and GBA versions.  The PC port actually was a long time after the mobile version, who knows why.
Title: Re: Final Fantasy Pixel Remasters
Post by: deadlyblossom on June 26, 2021, 10:08:39 pm
I guess I will stay with fan translation of 1 through 6 on RetroN 5 and 7 though 10 on Nintendo Switch then.
Title: Re: Final Fantasy Pixel Remasters
Post by: Spooniest on June 27, 2021, 05:01:24 am
SE fans love to complain about stuff, it's like they're in a competition with Star Wars and Star Trek fans to be the most whiny fandom that exists.

I cannot think of a single release from SE that has happened since the Internet first went live where I have not read about someone whining about it, and I have yet to meet anyone like me who is merely pleased that they haven't forgotten that I exist, after I got enthralled with FF1 as a kid in the 90s.

Now, I might sound like I'm being spicy af (and I am), but there is another side to all of this... I tend to think that, the more sentimental a fandom is about the object of their fanatacism, the whinier they tend to be, or appear to be. I was taught a long time ago by the person who gave birth to me (RIP) that I was too old to be whining about things, and I guess it makes me mildly irate to hear people whine about anything beyond a certain age.

But that's a problem that philosophy has yet to solve about humanity, if you think about it. Wow this got deeper than I thought it would when I started typing it. I'm gonna post it anyway because apparently I'm always happy to have 20 fans of things jumping down my throat online.

Meh. I probably won't get a chance to read internet stuff for another couple days anyway and by then I'll have forgotten how irritated I was.
Title: Re: Final Fantasy Pixel Remasters
Post by: FallenAngel2387 on June 27, 2021, 08:58:04 am
Heh, well, not to sound like a broken record, but that really is just the internet for you. If you actually talk to people in those fandoms that don't live on the internet, there'd probably be a lot less whining.

I'll still never get the hate for Ted Woolsey. I mean, thanks to this guy, you were able to play these Squaresoft games as a resident of North America in the first place. Whether you could make a more accurate translation of the games he worked on 20+ years later, with much more modern tools, and all the time in the world, or not.
Title: Re: Final Fantasy Pixel Remasters
Post by: Piotyr on June 27, 2021, 09:21:26 am
Heh, well, not to sound like a broken record, but that really is just the internet for you. If you actually talk to people in those fandoms that don't live on the internet, there'd probably be a lot less whining.

I'll still never get the hate for Ted Woolsey. I mean, thanks to this guy, you were able to play these Squaresoft games as a resident of North America in the first place. Whether you could make a more accurate translation of the games he worked on 20+ years later, with much more modern tools, and all the time in the world, or not.

I have no hate for the man or his writing, he was pidgeon holed into cutting his scripts and censoring them. But to say they are the best versions to play is pure nostalgia in my eyes. We have better tools and more resources than he could ever dream of having.
Title: Re: Final Fantasy Pixel Remasters
Post by: deadlyblossom on June 27, 2021, 09:45:40 am
You just have to brag, so what's your point?
Title: Re: Final Fantasy Pixel Remasters
Post by: FallenAngel2387 on June 27, 2021, 01:02:07 pm
That wasn't meant to be taken personally, just a general observation over the years. One I'd suspect he noticed himself, as he's alluded to it in interviews.
Title: Re: Final Fantasy Pixel Remasters
Post by: Piotyr on June 27, 2021, 03:53:27 pm
As I said, I respect the man and he did the best he could with the tools at hand and the restrictions in place. He is why many of us are into JRPGs in general
Title: Re: Final Fantasy Pixel Remasters
Post by: Kallisto on June 27, 2021, 10:11:30 pm
I guess they still can't get do the sprites correctly, the original sprites had more detail and personality.

What is up with their sprite artists? Why not bring in the guy who did the Brave Exvius sprites? That is clearly the most superior sprites to date for the classic characters.

This is why I can't stand Square Enix's odd ass decisions sometimes, they make a great idea and then take a strange shit on it on almost every game they make nowadays.

It is honestly frustrating.
Title: Re: Final Fantasy Pixel Remasters
Post by: Bonk on June 27, 2021, 10:26:18 pm
I actually really like these new sprites. Though I do wish they were more in the style of the PSP 2D remakes. I can appreciate them trying to get slightly closer to that old super deformed look of the art of the first 6 games.
Like this:  https://static.wikia.nocookie.net/finalfantasy/images/4/42/Ff5psxbox.jpg/revision/latest?cb=20060721165927
But still in between that and the OG sprites.

The mobile remakes seemed like they were aiming for that, but were done rather poorly and inconsistently overall. Especially when combined with the lackluster background art and UI.
Title: Re: Final Fantasy Pixel Remasters
Post by: Vanya on June 28, 2021, 04:31:54 pm
Well, I think you're giving Ted a bit too much credit there. It's not like he was the only person that could have made those translations and Square would have abandoned releasing those games in NA if he couldn't have done the job. Thank Square for wanting to release the games here int he first place. Thank Ted for doing the best he could in the stupidly short time frame he had to work with.
But I digress...

The sprites look much better in composition than the original sprites. And less be real, the old mobile/Steam sprites are not even in this competition. They're just hot garbage. Sorry, Mr. Intern. They have not aged well.

To get my critique whining on, the new sprites do get a low score for the shading. It's the worst on Dark Knight Cecil's helmet where it's just straight up bad pillow shading. There is also a problem of palette choice like was already pointed out. Colors are a bit too saturated in the gradients. These are still pixel graphics so they need a good level of contrast or it will all kinda blend into a single color to your eye.

Still, it is a step in the right direction and nothing a simple color edit won't fix.
Title: Re: Final Fantasy Pixel Remasters
Post by: Piotyr on June 28, 2021, 07:48:58 pm
Since its on steam moding is an option and it would be a small mod at that.
Title: Re: Final Fantasy Pixel Remasters
Post by: Chaos Rush on June 28, 2021, 11:26:47 pm
Sorry, Mr. Intern. They have not aged well.
Actually it wasn’t an intern that made the mobile sprites, it was the same artist that made the original SNES sprites, Kazuko Shibuya. I agree that they look bad though, and the perspective is off.
Title: Re: Final Fantasy Pixel Remasters
Post by: Chronosplit on June 29, 2021, 11:34:16 am
Here's a trailer for the new lineup. https://www.gematsu.com/2021/06/final-fantasy-pixel-remaster-series-launches-beginning-july

These sprites look pretty different at points.  An example:
(https://media.discordapp.net/attachments/551205706825728034/859459279345680394/unknown.png)
Title: Re: Final Fantasy Pixel Remasters
Post by: PowerPanda on June 29, 2021, 12:49:21 pm
Wow. Those FFV sprites look GREAT!
Title: Re: Final Fantasy Pixel Remasters
Post by: Chronosplit on June 29, 2021, 04:16:50 pm
Wow. Those FFV sprites look GREAT!
They do!  I especially like how Lenna actually looks like she can lift an axe now.

That said, these are not all created equal.  After looking at this closer the FF1 setup looks a bit too much like the GBA version but with less detail.  They're also clearly pulling the same thing as the older V/VI ports where they aren't even color correcting palettes.  That might mean the difficulty's even the same, as you can see the MP numbers.  On the other hand, maybe that means mobile will get the GBA postgame this time around.
Title: Re: Final Fantasy Pixel Remasters
Post by: Bonesy on June 30, 2021, 04:02:40 pm
yeah i don't know about this

i can't say it's just a simple cash-in, more of a baffling decision all-around
Title: Re: Final Fantasy Pixel Remasters
Post by: Chronosplit on June 30, 2021, 05:28:49 pm
First three games will be $11.99 US each: https://www.gematsu.com/2021/06/final-fantasy-pixel-remaster-series-final-fantasy-i-ii-and-iii-launch-july-28

More than the previous versions (minus 3), less than I figured I'd have to pay with Square's steadily rising prices on especially the mobile market.  I'm not sure if these are worth it or not (if they fix the tile seams and the fast forward is the same as FFV's, maybe they are), but I may bite for III.  I'm kinda interested in how that turns out, considering the amount of ports it got.
Title: Re: Final Fantasy Pixel Remasters
Post by: Special on June 30, 2021, 08:39:40 pm
I will never understand the font choices Square Enix uses for their remasters...

Don't buy these guys. Vote with your wallet! We then might actually get a definitive way to play all these at some point in time...

Just emulate the best versions we already have or the originals using romhacks that add content in. These Pixel Remasters do not seem to be "the ones".

Easy list (IMO) of how to play each one:

FF: PS1
FFII: PSP
FFIII: PSP - if you can deal with the wonky 3D models and the "balance". NES with English patch if you can't.
FFIV: PSP
FFV: SNES - w/ fan English patch or GBA script ported over (up to you, the story sucks either way. GBA script is REALLY memey though.)
FFVI: SNES - plain or w/ Ted Woolsey Uncensored Editionsored Edition
Title: Re: Final Fantasy Pixel Remasters
Post by: Piotyr on June 30, 2021, 08:50:20 pm
Easy list (IMO) of how to play each one:

FF: PS1
FFII: PSP
FFIII: PSP - if you can deal with the wonky 3D models and the "balance". NES with English patch if you can't.
FFIV: PSP
FFV: SNES - w/ fan English patch or GBA script ported over (up to you, the story sucks either way. GBA script is REALLY memey though.)
FFVI: SNES - plain or w/ Ted Woolsey Uncensored Editionsored Edition

What makes you choose the choices you did? Theres a PSP version of 1 as well why go psx?
The pc version of FF3 has mods to make it better than the psp version.
FF4 has 2 perfectly legit choices, psp has a more true to original gameplay and the art is great but the translations not while the pc version has better gameplay and translation but the poor framerate and low quality 3d can be a turn off.
FF5 sadly has no real great ports after GBA, the Pixel remaster honestly looks worth while unlike the others.
FF6 I suggest the woolsey uncensored if you are nostalgic or retranslated if you want a more true to Japanese version.
Title: Re: Final Fantasy Pixel Remasters
Post by: Chronosplit on June 30, 2021, 08:56:31 pm
Quote
What makes you choose the choices you did? Theres a PSP version of 1 as well why go psx?
Probably for the same reason I put that down in the best versions thread.  After PS1, the balance of the game saw major changes.  Everything magic-related switched to an MP system and the difficulty was more or less anchored in PS1's easy mode.  GBA and PSP are the same in this rebalance, the PSP version has more postgame stuff though.
Title: Re: Final Fantasy Pixel Remasters
Post by: Piotyr on June 30, 2021, 09:01:20 pm
Probably for the same reason I put that down in the best versions thread.  After PS1, the balance of the game saw major changes.  Everything magic-related switched to an MP system and the difficulty was more or less anchored in PS1's easy mode.  GBA and PSP are the same in this rebalance, the PSP version has more postgame stuff though.
Balanced on the easy side huh? Sux
Title: Re: Final Fantasy Pixel Remasters
Post by: Chronosplit on June 30, 2021, 10:03:50 pm
Wait a minute, I kinda take back what I said about FF1.  It may actually use the charge system for magic.  I was somewhat fooled by how the SNES games show MP.  Take a look at the hud compared to the GBA and PSP versions.  In those games the MP is far off to the right of the HP numbers.  They aren't present.  Moreover the same hud setup in the screenshots and video stuff is in FFIII and only III, the only other game that uses magic charges in mainline.

So this may actually be some sort of frankenstein NES and GBA version?  Weird as heck.
Title: Re: Final Fantasy Pixel Remasters
Post by: Piotyr on June 30, 2021, 10:19:19 pm
Wait a minute, I kinda take back what I said about FF1.  It may actually use the charge system for magic.  I was somewhat fooled by how the SNES games show MP.  Take a look at the hud compared to the GBA and PSP versions.  In those games the MP is far off to the right of the HP numbers.  They aren't present.  Moreover the same hud setup in the screenshots and video stuff is in FFIII and only III, the only game that uses magic charges in mainline.

So this may actually be some sort of frankenstein NES and GBA version?  Weird as heck.
The remasters are straight up originals with new graphics so it uses charges.
We are seeing they might lack the post game content which may make them pointless depending on the game.
Title: Re: Final Fantasy Pixel Remasters
Post by: Chaos Rush on June 30, 2021, 11:56:40 pm
With the new screenshots, I like how the actual overworld graphics & battle graphics look. My only complaints are:
* wish the character sprites had a bit more contrast
* wish the menu’s, font, and battle effects were kept to 16-bit limitations instead of being a mismatched resolution

I don’t mind them redrawing the sprites because:
1. They’re making them closer to the original NES coloring
2. They can’t just use the PS1/SNES sprites because those were meant to be viewed on CRT’s (taking advantage of color bleed), not on smartphones that expose their raw pixels and have no color bleed between pixels.
Title: Re: Final Fantasy Pixel Remasters
Post by: Piotyr on July 01, 2021, 12:00:41 am
2. They can’t just use the PS1/SNES sprites because those were meant to be viewed on CRT’s (taking advantage of color bleed), not on smartphones that expose their raw pixels and have no color bleed between pixels.
People do love their raw pixels nowadays tho.
Title: Re: Final Fantasy Pixel Remasters
Post by: Chaos Rush on July 01, 2021, 12:23:11 am
People do love their raw pixels nowadays tho.
Even if people like the raw pixels, it doesn’t change the fact that the artist didn’t intend them to be viewed like that. (It’s the same artist too)
Title: Re: Final Fantasy Pixel Remasters
Post by: Piotyr on July 01, 2021, 12:58:18 am
Even if people like the raw pixels, it doesn’t change the fact that the artist didn’t intend them to be viewed like that. (It’s the same artist too)
Sadly (and I do mean sadly because I like experiencing art the way it was intended) artist intention is very downplayed this generation
Title: Re: Final Fantasy Pixel Remasters
Post by: Jorpho on July 01, 2021, 01:05:07 am
GBA and PSP are the same in this rebalance, the PSP version has more postgame stuff though.
It does? Is this all documented somewhere?

Not that I found the additional content in the GBA version to be very interesting.

In other news, I didn't realize that Square was going to be completely blowing up the old versions of FFV and VI, but I suppose that makes sense.
https://www.pcgamer.com/the-ugliest-final-fantasy-games-are-vanishing-from-steam-next-month/

Didn't one of those versions include the actual GBA ROM buried deep within? My memory is foggy. I'm guessing they won't do that again.
Title: Re: Final Fantasy Pixel Remasters
Post by: Piotyr on July 01, 2021, 01:09:00 am
It does? Is this all documented somewhere?

Not that I found the additional content in the GBA version to be very interesting.

In other news, I didn't realize that Square was going to be completely blowing up the old versions of FFV and VI, but I suppose that makes sense.
https://www.pcgamer.com/the-ugliest-final-fantasy-games-are-vanishing-from-steam-next-month/

Didn't one of those versions include the actual GBA ROM buried deep within? My memory is foggy. I'm guessing they won't do that again.
Yes
Title: Re: Final Fantasy Pixel Remasters
Post by: Chronosplit on July 01, 2021, 07:47:43 am
It does? Is this all documented somewhere?

Not that I found the additional content in the GBA version to be very interesting.
It should be in the FF Wiki somewhere, though the PSP version is slightly glossed over in comparison: https://finalfantasy.fandom.com/wiki/Final_Fantasy_version_differences

Maybe Final Fantasy Union should make a video about FF1 versions after these drop like they did with FF4.
Title: Re: Final Fantasy Pixel Remasters
Post by: deadlyblossom on July 01, 2021, 05:45:48 pm
You think that it's pixels is gonna be updated?
Title: Re: Final Fantasy Pixel Remasters
Post by: Special on July 01, 2021, 08:39:39 pm
Zero chance. Fonts maybe, as it's a lot easier to fix a font than it is to redraw hundreds of character sprites from scratch.
Title: Re: Final Fantasy Pixel Remasters
Post by: Spooniest on July 02, 2021, 03:13:21 pm
I'll still take these over the mishmash of different versions that look nothing like each other and don't even seem like they're from the same series.

It's very comforting to my personally weird OCD that they all are going to use the same basic framework.
Title: Re: Final Fantasy Pixel Remasters
Post by: Spooniest on July 29, 2021, 12:10:12 am
No double posting until 2 weeks... well

I got 1-3 on Steam today.

Barring a couple of hiccups, they run perfectly well on my French Fried Potato Computer (An HP Elite 8000 CMT with a twin core @3.16 gHz, and an Nvidia GT710 with 2gb DDR3. 8 gb of physical DDR3 ram). I had to force Vsync on in Nvidia Control Panel though.

I've just opened the Canal out of the Aldi Sea, and by the way, changing to a better looking font is as simple as Copy the Japanese Font Files, Paste them on the Desktop, rename them the filenames of the English Font Files, move them back into the "Streaming Assets Folder" and click Replace. Apparently the Romaiji Font has all the same hex digits as the English Font, and why wouldn't it? But, it looks a lot nicer.

Title: Re: Final Fantasy Pixel Remasters
Post by: Rodimus Primal on July 29, 2021, 12:14:03 am
No double posting until 2 weeks... well

I got 1-3 on Steam today.

Barring a couple of hiccups, they run perfectly well on my French Fried Potato Computer (An HP Elite 8000 CMT with a twin core @3.16 gHz, and an Nvidia GT710 with 2gb DDR3. 8 gb of physical DDR3 ram). I had to force Vsync on in Nvidia Control Panel though.

I've just opened the Canal out of the Aldi Sea, and by the way, changing to a better looking font is as simple as Copy the Japanese Font Files, Paste them on the Desktop, rename them the filenames of the English Font Files, move them back into the "Streaming Assets Folder" and click Replace. Apparently the Romaiji Font has all the same hex digits as the English Font, and why wouldn't it? But, it looks a lot nicer.

Wow. That's simple enough. I'm sure people will try changing it even more to give better options.
Title: Re: Final Fantasy Pixel Remasters
Post by: Asaki on July 29, 2021, 04:09:33 am
Darn shame there just wasn't anything done for FF3 and everything from the WSC version is probably completely lost, knowing Square.

Yeah, if you look at screenshots from the WSC version, it looks nothing like this new remake. The new one just looks like they fancied up the NES graphics a little bit...

...not that there's anything wrong with that! ¬_¬

First three games will be $11.99 US each: https://www.gematsu.com/2021/06/final-fantasy-pixel-remaster-series-final-fantasy-i-ii-and-iii-launch-july-28

More than the previous versions (minus 3), less than I figured I'd have to pay with Square's steadily rising prices on especially the mobile market.

Square stuff goes on sale so cheap and so often, though =)

I've just opened the Canal out of the Aldi Sea, and by the way, changing to a better looking font is as simple as Copy the Japanese Font Files, Paste them on the Desktop, rename them the filenames of the English Font Files, move them back into the "Streaming Assets Folder" and click Replace. Apparently the Romaiji Font has all the same hex digits as the English Font, and why wouldn't it? But, it looks a lot nicer.

Got any screenshots?
Title: Re: Final Fantasy Pixel Remasters
Post by: PresidentLeever on July 29, 2021, 05:51:25 am
The more I look at FF5 and FF1 the more it looks like those chars have one leg attached to the center of their groin.
Title: Re: Final Fantasy Pixel Remasters
Post by: Chronosplit on July 29, 2021, 09:48:41 am
Yeah I'm going to pass on this.  Especially on mobile where I would buy it this font is unreadable, and knowing how Square is about DRM there (it's also online only) I wouldn't be able to change it.  That alone makes me suspicious of the general quality.

Looks like FF1 doesn't have the GBA balance changes though, according to reviews.  That's something at least.
Title: Re: Final Fantasy Pixel Remasters
Post by: Spooniest on July 29, 2021, 12:28:59 pm
Got any screenshots?

Indubitably!

(http://i.imgur.com/F5d9JEtm.jpg) (https://imgur.com/F5d9JEt)

This is what the font looks like before it is replaced. You can see a larger image if you click through.

(http://i.imgur.com/sueuvwJm.jpg) (https://imgur.com/sueuvwJ)

This is what the font looks like after it is replaced.

Like I said, you basically just copy the two font files for the japanese font (labelled 'ja') and paste them somewhere else. Then you rename them to the same filename as the 'en' font, and paste them back into the Streaming Assets folder. Set your language to English and bingbangboom you're good to go. If any of the font files are missing from the Streaming Assets folder, it won't run the game, but as long as all the filenames that are supposed to be in it, are in it, it doesn't check the contents of the file, and the Japanese Font has the same hex digits for the Roman Alphabet that the English Font does... it just looks nicer.
Title: Re: Final Fantasy Pixel Remasters
Post by: Piotyr on July 29, 2021, 02:45:48 pm
These rereleases are hit or miss. My list of worth buying

1 is the best version of the original if you like the old charge system. The psx origins release is comparable but the art style is very different.

2 the loss of the bonus dungeons really hurt this one, the psp version just has so much more content and actually looks better plus the bonus dungeon isn't just fan service.

3 only release of this version in english so no brainer.

4 no, get the psp or 3d version with more content.

5 looks good but loses the bonus dungeon and classes, iffy.

6 I hear the bonus dungeon sucks and the graphical overhaul looks really good so grab this one too.

3 out of 6 aint bad and the prices aren't too bad when on sale (and it will be all the time)
Title: Re: Final Fantasy Pixel Remasters
Post by: Asaki on July 29, 2021, 03:54:18 pm
This is what the font looks like after it is replaced.
It still looks weird to see high-res fonts with chunky pixels, but that font does look infinitely better.
I'm guessing it's like the GBA releases, where they had thin fonts to fit more variable width text in for other languages.

1 is the best version of the original if you like the old charge system. The psx origins release is comparable but the art style is very different.
I really like the GBA version of 1+2, but I'm surprised nobody has hacked 1 to get rid of easy mode. The only hacks I've seen are gigantic "rebalance" overhauls.
GBA version of 4 is awesome, except for that terrible framerate...but then it reminds me that I really prefer the US SNES version that we got. Maybe if that "SNES version with GBA graphics" hack ever got finished...
Title: Re: Final Fantasy Pixel Remasters
Post by: Piotyr on July 30, 2021, 01:59:05 am
I wonder if it would be easy enough to get retranslations into these, I hear thr official french translations bad for most and I would love the ff6 relocalizations in this pretty new package
Title: Re: Final Fantasy Pixel Remasters
Post by: Spooniest on July 30, 2021, 05:03:46 am
Something I mentioned somewhere, and I don't think I've seen anyone else talk about, is the walk cycle for the characters. In FF1-6, characters would 'bounce' a bit when they walked left and right, i.e., when their foot was out taking a step, their head would be shifted down a pixel.

This behavior was lost in previous remakes of FF1; I have never understood why, it just makes walking left and right feel flat and boring to me. So, good news. It has been restored to FF1 PR...

...Which, yes I already platinumed thxverymuch, howdyou do and see how you like it
Title: Re: Final Fantasy Pixel Remasters
Post by: vivify93 on July 30, 2021, 11:47:37 am
it looks like FFII uses the GBA/PSP balancing even though it's missing their content, so that's a relief. i was worried stat downs and excessively expensive medicine and such would return.
Title: Re: Final Fantasy Pixel Remasters
Post by: Kallisto on September 01, 2021, 09:54:10 am
Though it sucks the Pixel Remasters don't have the extra content, but since these games are on PC that I think it is doable to recreate the missing content for FF1, and FF2.

FF3 maybe that one will be down to taste since its new content was on the 3D version.

FF4 might prove to be the most time consuming to recreate the missing content because they added quite a bit of it in the GBA version when it was introduced.

FF5 same situation with FF4.

FF6 should be simple to recreate though its not a huge loss since the content in that one wasn't the greatest, also the sprites for the characters can easily be replaced with the original SNES versions which can easily be done without much effort if you know what you're doing with the sprite sheets.

Ultimately if they do console versions of these games that unfortunately it won't be the superior versions due to the power of PC modding.

I think we're all lucky these games are not console exclusive, its a win-win.

Just you all watch, there is probably going to be some professional modders that will probably create some anniversary modpacks at some point.

Personal Opinion:

I still think FF4 PSP will still be regarded as the best version, but I can understand that the Pixel Remasters are supposed to be celebrating the original versions.

I can also see why they did this because they want new fans to experience what we experienced in the past (though its not completely 1:1).