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Romhacking => Newcomer's Board => Topic started by: AVIX64 on December 25, 2019, 06:29:30 pm

Title: SMB1 - Add top tile to ground
Post by: AVIX64 on December 25, 2019, 06:29:30 pm
Hello. I've been hacking SMB1 for a bit and I've gotten the hang of it. Although, I'm working on a hack that uses SMB3 Graphics, and because I'm using the checkerboard ground from the title screen/castles as the ground graphics. I'm wondering if it's possible to add a custom top tile to the ground object. Thanks in advance if you can answer this.
Title: Re: SMB1 - Add top tile to ground
Post by: 4l3j4ndr0 on December 27, 2019, 10:15:57 am
(https://cdn.discordapp.com/attachments/628283728950591498/660137512928411673/20191227_100954.jpg)

If I get it rigth, you are using the R tile as ground.
So L tile isn't being used.

I think you can edit this left tile to the custom object that you need.

If I remember correctly smb1 is very compact and dont have empty space. I don't think that you can add more graphic tiles. But maybe I'm wrong, some time have passed since I edit a nes game.

Good luck buddy.